[
  {
    "number": "001",
    "title": "皮丘的旅途",
    "index": 2,
    "accept_flag": "0x16A2",
    "finish_flag": "0x16A3",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "补回领取皮丘的最初委托。0x1044是同行起点，0x16A2是在小黄处得到线索，不能把后者当首次接取。",
    "pages": [
      {
        "condition": "0x1044",
        "title": "一起出发",
        "text": "皮丘和玩伴走散了。很没精神。\\n我答应带着它。一起寻找朋友。\\n听说吉野市的小黄能听懂它的话。\\n先去找她问问吧！"
      },
      {
        "condition": "A",
        "title": "小黄的线索",
        "text": "带回咕咕后。小黄听懂了皮丘的话。\\n它的朋友竟在一阵扭曲中消失了！\\n桐树林似乎也发生过怪事。\\n我想带上皮丘。去那里找找线索。"
      },
      {
        "condition": "D",
        "title": "新的伙伴",
        "text": "我在祠堂遇见了刺刺耳皮丘。\\n没想到。它竟钻进了我的精灵球！\\n岩铁叮嘱我。要好好珍惜它。\\n往后的路。我们就一起走吧。"
      }
    ]
  },
  {
    "number": "002",
    "title": "向往天空的理由",
    "index": 3,
    "accept_flag": "0xB8E",
    "finish_flag": "0xC04",
    "stage_count": 7,
    "optional_stage_count": 0,
    "page_count": 7,
    "review": "老师与长老可按任意顺序拜访，分别读取0xB8F、0xB90。0xB94记录塔边事件。Award/src/award3.c两次过场分别设置0xB95、0xB96，记述波波借气流穿云与飞出大气层；不擅自补写翅膀痊愈或最终生死。",
    "pages": [
      {
        "condition": "A",
        "title": "鸟为何飞翔",
        "text": "阿速被一只执意飞翔的波波难住了。\\n它天生的翅膀并不适合飞行。\\n我答应去问学校老师和塔中长老。\\n替他寻找鸟儿向往天空的理由。"
      },
      {
        "condition": "0xB8F",
        "title": "老师的答案",
        "text": "我向初始老师请教了飞行的理由。\\n他谈起骨骼。羽毛和空气的力量。\\n这些解释了鸟为什么能够飞。\\n可那只波波的心事又该怎样理解？"
      },
      {
        "condition": "0xB90",
        "title": "长老的答案",
        "text": "长老说。翅膀是神明赐予的恩泽。\\n飞翔既是鸟儿的宿命。也是责任。\\n我把这番话记了下来。\\n想听听阿速会怎样看待这个答案。"
      },
      {
        "condition": "0xB94",
        "title": "迎向狂风",
        "text": "听过两种答案。阿速仍有些迷茫。\\n波波却迎着狂风跃向了塔边。\\n阿速惊慌地呼喊。想要阻止它。\\n那小小的身影却没有停下。"
      },
      {
        "condition": "0xB95",
        "title": "抓住上升气流",
        "text": "波波拍打着残缺的翅膀。\\n跌跌撞撞地向上攀升。\\n它冲破灰云。抓住了上升气流。\\n只是想触碰更高。更远的天空。"
      },
      {
        "condition": "0xB96",
        "title": "天空之外",
        "text": "波波飞出了大气层。\\n眼中映着星球弧面与寂静的星空。\\n即使缺氧。它仍追寻自己的自由。\\n阿速明白了。鸟因为想飞才飞。"
      },
      {
        "condition": "D",
        "title": "自己的风景",
        "text": "塔顶的对战后。阿速终于笑了。\\n他想飞。因为喜欢伙伴和蓝天。\\n原来不必只活成父亲的影子。\\n我也想和伙伴一起寻找自己的风景。"
      }
    ]
  },
  {
    "number": "003",
    "title": "钢铁与黑曜",
    "index": 4,
    "accept_flag": "0xB9A",
    "finish_flag": "0xB9E",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "旧任务表误把向导隐藏Flag 0xB99当接取，把真正接取0xB9A当完成。按当前源码修正为0xB9A→0xB9E，并补齐森林联战、黑奇石、超级进化与馆主战。",
    "pages": [
      {
        "condition": "A",
        "title": "追向桐树林",
        "text": "阿笔还没找到超级进化的诀窍。\\n向导突然带来森林遇袭的消息。\\n一只长着岩石斧头的虫子正在砍树！\\n我得去桐树林。看看能否帮上忙。"
      },
      {
        "condition": "D",
        "title": "钢铁的答案",
        "text": "我与阿笔联手平息了劈斧螳螂。\\n黑奇石让他想通了力量的区别。\\n钢铁需要的。是冷静与精密。\\n巨钳螳螂终于回应了他的心意。"
      },
      {
        "condition": "D",
        "title": "新的研究成果",
        "text": "阿笔用超级巨钳螳螂与我对战。\\n比起盲目追求更强的力量。\\n理解伙伴似乎才是最重要的一步。\\n他带着新的发现回道馆去了。"
      }
    ]
  },
  {
    "number": "004",
    "title": "霓虹灯外的月光",
    "index": 5,
    "accept_flag": "0xB7F",
    "finish_flag": "0xB7F",
    "stage_count": 1,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "补齐百货大楼初遇→街道噪声→自然公园倾诉→源码过场与对战。百货入口50.19，街道演出55.58，公园演出55.59；ROM经var8004=0xA与callasm分发表接续源码。全段仅0xB7F作为持久完成标记，0xB7E为显隐控制；四段回顾共用完成条件，不虚构中间阶段。",
    "pages": [
      {
        "condition": "D",
        "title": "百货大楼的求助",
        "text": "我在百货大楼遇见小茜。\\n她担心进化后的皮可西没精神。\\n连最喜欢的牛奶也不愿喝。\\n我答应陪她带伙伴出去走走。"
      },
      {
        "condition": "D",
        "title": "霓虹之外",
        "text": "街上的灯光和噪声让它害怕。\\n皮可西的听觉原来十分敏锐。\\n我们一起去了宁静的自然公园。\\n在月光下。它终于恢复了活力。"
      },
      {
        "condition": "D",
        "title": "听见自己的声音",
        "text": "小茜想起满金市安静的夜晚。\\n为了追赶城市。她总勉强自己。\\n看到伙伴痛苦。她才说出委屈。\\n那晚。我陪她痛快地哭了一场。"
      },
      {
        "condition": "D",
        "title": "月光下的喘息",
        "text": "我陪小茜在月光下释放了压力。\\n原来她和皮可西都勉强了自己。\\n一场轻松的对战后。她笑着告别。\\n累了就歇一歇。也能继续闪耀吧。"
      }
    ]
  },
  {
    "number": "005",
    "title": "无法冻结的时间",
    "index": 6,
    "accept_flag": "0xCE9",
    "finish_flag": "0xCEB",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "补上冰壁前的回忆与铁包袱联战。0xCEA是柳伯显隐，阶段用真正破壁标志0xCEC。幼年拉普拉斯由柳伯留下抚养，不写成赠送给玩家。",
    "pages": [
      {
        "condition": "A",
        "title": "冰封的往事",
        "text": "柳伯请我陪他去冰天地深处。\\n那里有一面始终无法凿开的冰壁。\\n他把失散的家人和三十年的悔恨。\\n都留在了那片暴风雪里。"
      },
      {
        "condition": "0xCEC",
        "title": "冰壁终于裂开",
        "text": "我和柳伯迎战了机械般的信使鸟。\\n激战过后。冰壁终于碎裂了。\\n他独自先走进了洞穴深处。\\n我也该跟上去。见证迟来的重逢。"
      },
      {
        "condition": "D",
        "title": "留下春天",
        "text": "冰壁后的拉普拉斯已经逝去。\\n却用身体护住了一颗温暖的蛋。\\n新生命孵化时。柳伯流下了眼泪。\\n他决定亲自陪这孩子迎接未来。"
      }
    ]
  },
  {
    "number": "006",
    "title": "水与火的修罗场",
    "index": 7,
    "accept_flag": "0xBCD",
    "finish_flag": "0xBCE",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "与后五项构成洗翠连续篇。木木枭入队展示与场景放出不是额外持久任务阶段，按0xBCD→0xBCE记录。",
    "pages": [
      {
        "condition": "A",
        "title": "水火之间",
        "text": "山中民居的火球鼠和水水獭总吵架。\\n主人想请悠闲的木木枭来调和。\\n我答应替他找一只带回来。\\n满金百货也许会有它的消息。"
      },
      {
        "condition": "D",
        "title": "三只伙伴",
        "text": "我带来的木木枭融入了两个小家伙。\\n水。火与草竟很快玩到了一起。\\n主人终于不必担心屋子被拆掉了。\\n看着它们。我也忍不住笑了。"
      }
    ]
  },
  {
    "number": "007",
    "title": "山顶的秘密",
    "index": 8,
    "accept_flag": "0xBCF",
    "finish_flag": "0xBD0",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "补回山顶三只围圈与裂缝触发。到洗翠后才完成本项，不在接取页预告穿越。",
    "pages": [
      {
        "condition": "A",
        "title": "追上伙伴",
        "text": "三只宝可梦忽然朝山顶跑去了。\\n主人说那里的磁场很不寻常。\\n我来不及多想。也赶紧追了过去。\\n希望它们别遇上什么危险。"
      },
      {
        "condition": "D",
        "title": "扭曲的天空",
        "text": "我在山顶找到了那三个小家伙。\\n可周围的时空突然开始扭曲。\\n再睁开眼时。眼前已是一片冻土。\\n我们究竟来到了什么地方？"
      }
    ]
  },
  {
    "number": "008",
    "title": "冻土上的捉迷藏",
    "index": 9,
    "accept_flag": "0xBD1",
    "finish_flag": "0xBD2",
    "stage_count": 4,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "补回寻找火球鼠、水水獭以及拉苯交还真木木枭。0xBDA/0xBDB分别解锁，顺序不限；假木木枭归下一项。",
    "pages": [
      {
        "condition": "A",
        "title": "雪中的足迹",
        "text": "醒来以后。三只伙伴又跑散了。\\n这片陌生冻土让我有些不安。\\n我得沿着它们留下的踪迹寻找。\\n尽快把大家重新聚到一起。"
      },
      {
        "condition": "0xBDA",
        "title": "微弱的火光",
        "text": "我找到了用背上火焰取暖的火球鼠。\\n它终于回到了我身边。\\n望着周围的冰雪。\\n我更想快点把伙伴们找齐了。"
      },
      {
        "condition": "0xBDB",
        "title": "雪地里的身影",
        "text": "水水獭竟在雪地上兴奋地滑行！\\n我总算把这个小家伙找回来了。\\n它一点也不像我这样紧张。\\n有它陪着。这片冻土也亲切了些。"
      },
      {
        "condition": "D",
        "title": "终于团聚",
        "text": "拉苯从树洞里找到了真正的木木枭。\\n原来它一直躲在那里瑟瑟发抖。\\n火球鼠。水水獭和它又聚齐了。\\n这一次。可别再跑散了呀。"
      }
    ]
  },
  {
    "number": "009",
    "title": "纯白的魅影",
    "index": 10,
    "accept_flag": "0xBD3",
    "finish_flag": "0xBD4",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "补回假木木枭显形和洗翠索罗亚克战斗。0xBDC为接近假象，紧接0xBD3接取，不另造一页相同进展。",
    "pages": [
      {
        "condition": "A",
        "title": "不对劲的木木枭",
        "text": "那只木木枭的样子有些不对。\\n我靠近时。眼前的伪装忽然消失。\\n陌生的白色身影挡住了去路。\\n得先保护好身边的伙伴！"
      },
      {
        "condition": "D",
        "title": "白影消散",
        "text": "我与那只索罗亚克交战后。\\n它的身影消失在了雪地里。\\n远处的研究员赶来向我搭话。\\n看来。这片冻土并非没有人烟。"
      }
    ]
  },
  {
    "number": "010",
    "title": "在未知的土地上",
    "index": 11,
    "accept_flag": "0xBD5",
    "finish_flag": "0xBD6",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "与索罗亚克战后连续播放。0xBD5接取、0xBD6告别；拉苯的理想不提前放进刚认识他的页面。",
    "pages": [
      {
        "condition": "A",
        "title": "陌生的研究员",
        "text": "赶来的研究员说。他叫拉苯。\\n这里竟是名为洗翠的地方。\\n他对我能指挥宝可梦十分惊讶。\\n我想听听他眼中的这个世界。"
      },
      {
        "condition": "D",
        "title": "没有停下的笔",
        "text": "拉苯想把所有宝可梦记录进图鉴。\\n即使旁人不理解。他也不会放弃。\\n分别时。他托我去看看未来。\\n这份愿望。我一定会记住。"
      }
    ]
  },
  {
    "number": "011",
    "title": "来自未来的回响",
    "index": 12,
    "accept_flag": "0xBD7",
    "finish_flag": "0xBD8",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "回归民居后与古籍阅读连续发生，保留0xBD7→0xBD8。不要把古籍批注写成当代拉苯亲口说话。",
    "pages": [
      {
        "condition": "A",
        "title": "像没离开过一样",
        "text": "我又站回了那间熟悉的小屋。\\n主人却像从没见过我们离开。\\n三只伙伴仍在一旁亲密地玩耍。\\n刚才的风雪。难道只是一场梦？"
      },
      {
        "condition": "D",
        "title": "跨越百年的回信",
        "text": "古籍里。拉苯写下了与旅人的相遇。\\n他盼望人与宝可梦能够并肩同行。\\n看着今日的小屋。我有些想哭。\\n你的未来。已经来到了这里。"
      }
    ]
  },
  {
    "number": "012",
    "title": "少女的烦恼",
    "index": 13,
    "accept_flag": "0x150F",
    "finish_flag": "0x1510",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "交付的是不变之石；日记用任务表正式名，旧弹条“大牙狸少女的烦恼”在对白中保留作来源。",
    "pages": [
      {
        "condition": "A",
        "title": "想留住的模样",
        "text": "若叶镇的女孩舍不得大牙狸进化。\\n她听说不变之石能留住现在的模样。\\n我答应替她找来这块石头。\\n让她安心陪伙伴慢慢长大。"
      },
      {
        "condition": "D",
        "title": "熟悉的笑脸",
        "text": "我把不变之石交给了女孩。\\n她终于不再担心大牙狸忽然改变。\\n看着她们开心玩耍的样子。\\n我想。珍惜伙伴也有不同的方式。"
      }
    ]
  },
  {
    "number": "013",
    "title": "进化之谜",
    "index": 14,
    "accept_flag": "0x1742",
    "finish_flag": "0x1743",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "接取时托付皮皮，完成条件是展示其前置形态；不能把“孕育”误写为将皮皮进化成皮宝宝。",
    "pages": [
      {
        "condition": "A",
        "title": "女孩的猜想",
        "text": "女孩怀疑皮皮也有更幼小的形态。\\n她把自己的皮皮交给我照顾。\\n我想带它旅行。试着培育下一代。\\n替她验证这个大胆的猜想。"
      },
      {
        "condition": "D",
        "title": "新的生命",
        "text": "我把皮宝宝带给了女孩。\\n她终于见到了皮皮更幼小的模样。\\n原来熟悉的伙伴还有未知的一面。\\n她离研究者的梦想又近了一步。"
      }
    ]
  },
  {
    "number": "014",
    "title": "红色火球之谜",
    "index": 15,
    "accept_flag": "0x169F",
    "finish_flag": "0x16A0",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "周四夜晚与神奥之声是委托线索，展示还核对捕获地点；不把任意小火焰猴写成达成条件。",
    "pages": [
      {
        "condition": "A",
        "title": "红色的火光",
        "text": "29号道路的男子见过红色火球。\\n那是周四夜里。神奥之声响起时。\\n我答应在他目击的地方找找看。\\n弄清那道飞快掠过的红光。"
      },
      {
        "condition": "D",
        "title": "火球的真面目",
        "text": "我带回的小火焰猴被男子认了出来。\\n原来那就是让他惊讶的红色火球！\\n会不会是故乡的音乐把它引来？\\n这趟旅行又多了一个有趣的谜。"
      }
    ]
  },
  {
    "number": "015",
    "title": "小猫怪的耳朵",
    "index": 16,
    "accept_flag": "0x169D",
    "finish_flag": "0x169E",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "仅展示小猫怪，不交出宝可梦；花纹答案只放在完成页。",
    "pages": [
      {
        "condition": "A",
        "title": "耳朵上的花纹",
        "text": "短裤少年想不起小猫怪耳朵的花纹。\\n越想越着急。连心情都变差了。\\n我答应找来小猫怪给他看看。\\n让他亲眼确认那个小细节。"
      },
      {
        "condition": "D",
        "title": "黄色的十字",
        "text": "小猫怪圆耳朵上的黄色十字。\\n终于让少年想起了正确的模样。\\n他像拔掉了心里一根小刺。\\n有时。小小的发现也能让人开心。"
      }
    ]
  },
  {
    "number": "016",
    "title": "口渴的大叔",
    "index": 17,
    "accept_flag": "0x1740",
    "finish_flag": "0x1741",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "30瓶树果汁一次交付。完成后每日树果是重复服务，不作为必须经历的后续剧情。",
    "pages": [
      {
        "condition": "A",
        "title": "口干舌燥的大叔",
        "text": "大叔总被误认成精灵爷爷。\\n解释得口干舌燥。想喝树果汁。\\n我答应替他找来三十瓶。\\n满金市的果汁店也许正合适。"
      },
      {
        "condition": "D",
        "title": "终于解渴",
        "text": "大叔畅快地喝下了我带来的树果汁。\\n他原来还是一位树果爱好者。\\n说起分享每天的收获。他很开心。\\n以后路过时。再来和他聊聊吧。"
      }
    ]
  },
  {
    "number": "017",
    "title": "精灵爷爷的实验",
    "index": 18,
    "accept_flag": "0x155D",
    "finish_flag": "0x155E",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "通信电缆促成鬼斯通进化，展示耿鬼完成。电话登记为可拒绝支路，完成页不强称已交换号码。",
    "pages": [
      {
        "condition": "A",
        "title": "新发明的试验",
        "text": "精灵爷爷把通信电缆交给我试用。\\n他说它也许能代替连接交换。\\n我准备让鬼斯通试试这种进化。\\n再带着结果回来告诉他。"
      },
      {
        "condition": "D",
        "title": "不必交换的进化",
        "text": "我把进化后的耿鬼带给精灵爷爷。\\n通信电缆果然成功模拟了交换！\\n他兴奋地谈起这项发明的前景。\\n能帮他见证这一刻。真是太好了。"
      }
    ]
  },
  {
    "number": "018",
    "title": "希鲁夫的遗产",
    "index": 19,
    "accept_flag": "0xB7C",
    "finish_flag": "0xBE8",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "0xB7D取得修复U盘；0xBE8在整段研究员事件结束才写入，故修复往事与下一项共同在该事件结束后归档，不提前报完成。",
    "pages": [
      {
        "condition": "A",
        "title": "秘密的暗号",
        "text": "精灵爷爷托我去黑暗穴接一件东西。\\n联络人是一名戴墨镜的男子。\\n暗号是多边形没有棱角。\\n他说。这件事关系着一条生命。"
      },
      {
        "condition": "0xB7D",
        "title": "带回修复数据",
        "text": "我说出暗号。从男子手中接过U盘。\\n里面是从希鲁夫带出的修复补丁。\\n他提醒我。公司最近查得很严。\\n得尽快把东西送回精灵爷爷手里。"
      },
      {
        "condition": "D",
        "title": "不肯忘记的记忆",
        "text": "补丁稳定了多边兽零型的核心。\\n它不肯删除与伙伴相处的记忆。\\n才被公司当成有缺陷的原型机。\\n那些回忆。分明是它珍藏的宝物。"
      }
    ]
  },
  {
    "number": "019",
    "title": "连接未来的牵绊",
    "index": 20,
    "accept_flag": "0xBE8",
    "finish_flag": "0xBE8",
    "stage_count": 1,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "本项接取和完成同为0xBE8，研究员来访、战斗、进化连续演出；仅完成后开放回顾两页，不虚构中间Flag。",
    "pages": [
      {
        "condition": "D",
        "title": "守住伙伴",
        "text": "研究员逼精灵爷爷交出技术和伙伴。\\n空木用古代文献驳斥了他的专利。\\n我挡下了他的袭击。\\n可他仍想销毁多边兽的核心。"
      },
      {
        "condition": "D",
        "title": "连接未来",
        "text": "多边兽改写了自己的代码。\\n守住了被视作无用的珍贵记忆。\\n风波平息后。它选择跟着我旅行。\\n这次。我们一起去看看真实世界。"
      }
    ]
  },
  {
    "number": "020",
    "title": "收集研究所物资",
    "index": 21,
    "accept_flag": "0x1560",
    "finish_flag": "0x1561",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "交付五颗橙橙果；交换电话号码可选，避免完成日记强制宣称已经登记。",
    "pages": [
      {
        "condition": "A",
        "title": "研究所缺粮了",
        "text": "博士的妻子也在帮忙照顾宝可梦。\\n研究所的食物却快不够了。\\n我答应替她收集五颗橙橙果。\\n给忙碌的研究所搭一把手。"
      },
      {
        "condition": "D",
        "title": "补上的食物",
        "text": "我把五颗橙橙果送到了研究所。\\n博士的妻子终于松了一口气。\\n研究离不开这些平凡的照顾。\\n能帮伙伴们吃饱。也是件开心的事。"
      }
    ]
  },
  {
    "number": "021",
    "title": "要进化的绿毛虫",
    "index": 22,
    "accept_flag": "0x155A",
    "finish_flag": "0x155B",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "明确将绿毛虫让给女孩，拒绝让出不完成；不要写成只展示。呛水笑话不硬断言玩家身份。",
    "pages": [
      {
        "condition": "A",
        "title": "第一次培育",
        "text": "吉野市的女孩想亲手见证进化。\\n她希望从一只绿毛虫开始培养。\\n我答应捉到以后将它交给她。\\n陪她迈出照顾宝可梦的第一步。"
      },
      {
        "condition": "D",
        "title": "交给新的朋友",
        "text": "女孩接过绿毛虫。满心期待。\\n她猜它也许会长成绿色的巨龙。\\n我没有打断这份天真的想象。\\n就让她亲眼见证伙伴的成长吧。"
      }
    ]
  },
  {
    "number": "022",
    "title": "制服狂暴宝可梦",
    "index": 23,
    "accept_flag": "0x16A1",
    "finish_flag": "0x1567",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "调查和制伏后直接结算，不要求再回协会领奖。土龙节节的异常战斗发生在黑暗洞穴。",
    "pages": [
      {
        "condition": "A",
        "title": "洞穴里的伤者",
        "text": "许多训练家在黑暗洞穴受了重伤。\\n他们都提到一只异常巨大的宝可梦。\\n我接下了协会的调查委托。\\n准备去洞穴南部寻找异常的源头。"
      },
      {
        "condition": "D",
        "title": "重新平静的洞穴",
        "text": "我遇到了气场强大的土龙节节。\\n一番交战后。它消失在洞穴里。\\n那股让人不安的气息也散去了。\\n希望往来的训练家能平安通行。"
      }
    ]
  },
  {
    "number": "023",
    "title": "红色碎片告急",
    "index": 24,
    "accept_flag": "0x1569",
    "finish_flag": "0x156A",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "需求是一块红色碎片；四色碎片兑换是任务完成后的独立服务。",
    "pages": [
      {
        "condition": "A",
        "title": "缺少的红色",
        "text": "杂耍艺人在黑暗洞穴遇袭。\\n丢了准备表演的道具。\\n现在只差一块红色碎片。\\n我想帮他把演出重新准备起来。"
      },
      {
        "condition": "D",
        "title": "演出可以继续了",
        "text": "艺人接过红色碎片。高兴极了。\\n那正是他一直缺少的鲜艳颜色。\\n他还打算多备些道具以防万一。\\n愿下一场表演能顺顺利利。"
      }
    ]
  },
  {
    "number": "024",
    "title": "复习宝可梦知识",
    "index": 25,
    "accept_flag": "0x1574",
    "finish_flag": "0x1574",
    "stage_count": 1,
    "optional_stage_count": 0,
    "page_count": 1,
    "review": "三题在同一次对话内完成，0x1574为唯一持久记录。正确与错误反馈互斥，回顾不声称全部答对。",
    "pages": [
      {
        "condition": "D",
        "title": "一起复习",
        "text": "我和学校的学生复习了异常状态。\\n中毒。麻痹和灼伤各有不同影响。\\n做完题。我们都记得更牢了。\\n想成为好训练家。还得不断学习。"
      }
    ]
  },
  {
    "number": "025",
    "title": "修行的难题",
    "index": 26,
    "accept_flag": "0x1571",
    "finish_flag": "0x1572",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "喇叭芽为实际赠与；登记勿念电话可选，后续大食花另立任务。",
    "pages": [
      {
        "condition": "A",
        "title": "修行的伙伴",
        "text": "喇叭芽之塔的僧侣想找修行伙伴。\\n他讲起通心柱与喇叭芽的传说。\\n希望我能捉一只喇叭芽赠给他。\\n我也期待看见他们一同成长。"
      },
      {
        "condition": "D",
        "title": "在塔中扎根",
        "text": "我把喇叭芽交给了僧侣勿念。\\n他终于可以和理想的伙伴一起修行。\\n看着他珍重的样子。我放下了心。\\n愿它在这座塔里度过快乐的日子。"
      }
    ]
  },
  {
    "number": "026",
    "title": "痛苦的大食花",
    "index": 27,
    "accept_flag": "0xC6C",
    "finish_flag": "0xC6E",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "0xC6D表示树海战斗已处理，0xC6E是回勿念处结算。补上冲浪路线、战后回报阶段。",
    "pages": [
      {
        "condition": "A",
        "title": "树海中的痛苦",
        "text": "勿念的喇叭芽已经长成了大食花。\\n却因神秘力量失控而逃进树海。\\n我得从塔旁桥边冲浪到对岸。\\n找到它。帮它摆脱这份痛苦。"
      },
      {
        "condition": "0xC6D",
        "title": "平息狂躁",
        "text": "我在树海里让大食花恢复了冷静。\\n它逃到无人处。是不愿伤害别人。\\n这份温柔。勿念一定也想知道。\\n回塔里告诉他好消息吧。"
      },
      {
        "condition": "D",
        "title": "重新修行",
        "text": "勿念说。他与大食花还缺少默契。\\n比起追求力量。他们想从头学起。\\n那份藏在痛苦中的温柔。\\n总有一天会成为真正的力量吧。"
      }
    ]
  },
  {
    "number": "027",
    "title": "喇叭芽塔的妖怪",
    "index": 28,
    "accept_flag": "0x1575",
    "finish_flag": "0x1576",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "幽灵真假回答是互斥分支，无持久选择记录。完成日记只写共同的调查结论。",
    "pages": [
      {
        "condition": "A",
        "title": "夜里的妖怪",
        "text": "桔梗市有人听说塔里晚上闹妖怪。\\n普通招式似乎还伤不到它。\\n我答应去查清传闻。\\n把那只宝可梦带回来给他看看。"
      },
      {
        "condition": "D",
        "title": "传闻的模样",
        "text": "我把塔里的宝可梦展示给委托人。\\n原来吓人的妖怪也有可爱的一面。\\n关于世上有没有鬼。他仍有些在意。\\n这座塔的夜晚。还真是热闹。"
      }
    ]
  },
  {
    "number": "028",
    "title": "可爱的姆克儿",
    "index": 29,
    "accept_flag": "0x1577",
    "finish_flag": "0x1578",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "委托是展示姆克儿而非让出；结尾女孩放弃触摸，仍最喜欢自己的波波。",
    "pages": [
      {
        "condition": "A",
        "title": "想摸摸姆克儿",
        "text": "女孩想亲手摸摸来自神奥的姆克儿。\\n她相信它会像自己的波波一样可爱。\\n我答应带一只来给她看看。\\n让这份小小的好奇得到回应。"
      },
      {
        "condition": "D",
        "title": "还是小草莓最好",
        "text": "姆克儿让女孩看得满心欢喜。\\n真要触摸时。她却退缩了。\\n她说看看就好。还是小草莓最温顺。\\n原来最亲近的伙伴总是特别的。"
      }
    ]
  },
  {
    "number": "029",
    "title": "帅与可爱的精灵",
    "index": 30,
    "accept_flag": "0x16A5",
    "finish_flag": "0x16D0",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "检查钢与妖精双属性，不限定唯一物种；两名学生互相理解是结局核心。",
    "pages": [
      {
        "condition": "A",
        "title": "两种不同的喜欢",
        "text": "两个学生争论钢系与妖精系谁好。\\n老师想让他们试着理解彼此。\\n我准备找兼具两种属性的宝可梦。\\n让他们看看共同喜欢的可能。"
      },
      {
        "condition": "D",
        "title": "又帅又可爱",
        "text": "我带来的宝可梦让两个学生惊讶了。\\n帅气与可爱。原来可以同时存在。\\n老师趁机谈起理解别人的看法。\\n他们终于愿意欣赏彼此的喜好了。"
      }
    ]
  },
  {
    "number": "030",
    "title": "七大不可思议",
    "index": 31,
    "accept_flag": "0x16E0",
    "finish_flag": "0x16E4",
    "stage_count": 9,
    "optional_stage_count": 0,
    "page_count": 9,
    "review": "七夜由Var 0x519A推进，不是七个连续Flag。补回每夜调查结果及第六夜解眠药提示；0x16E4才是最终回报完成。",
    "pages": [
      {
        "condition": "A",
        "title": "七个夜里的谜",
        "text": "学校的女孩托我调查七大不可思议。\\n我们约好等到夜深以后再出发。\\n先去看看学校附近的许愿树吧。\\n那些传闻背后。会藏着什么呢？"
      },
      {
        "condition": "V0x519A>=1",
        "title": "许愿树的真相",
        "text": "所谓许愿树。原来和梦妖有关。\\n它的咒语也可能带来幸福。\\n第一个谜终于解开了。\\n下一次。去调查学校里的二重身。"
      },
      {
        "condition": "V0x519A>=2",
        "title": "另一个自己",
        "text": "让大家害怕的二重身竟是百变怪。\\n会变换模样。不代表会带来不幸。\\n我们又解开了一个传闻。\\n接下来是二楼那些会动的玩偶。"
      },
      {
        "condition": "V0x519A>=3",
        "title": "被丢下的玩偶",
        "text": "会动的玩偶背后。是诅咒娃娃。\\n被丢弃的怨念让这个故事格外寂寞。\\n我们记下真相。先回去了。\\n下一夜。再看看老师的秘密。"
      },
      {
        "condition": "V0x519A>=4",
        "title": "老师的秘密",
        "text": "我发现了老师悄悄藏起来的盒子。\\n原来里面装着私房钱。\\n女孩松了口气。又有点同情老师。\\n还剩地下室和另外两个传闻。"
      },
      {
        "condition": "V0x519A>=5",
        "title": "地下室的电力",
        "text": "地下室其实是学校的发电室。\\n小磁怪喜欢电力。也可能引发停电。\\n下一次要调查忽然消失的时间。\\n为了保持清醒。先准备些解眠药吧。"
      },
      {
        "condition": "V0x519A>=6",
        "title": "被吃掉的梦",
        "text": "解眠药帮我看清了夜里的异样。\\n所谓时间跳跃。是催眠与食梦作祟。\\n现在只剩最后一个传闻了。\\n去走廊里呼唤那只皮卡丘吧。"
      },
      {
        "condition": "V0x519A>=7",
        "title": "走廊里的呼唤",
        "text": "回应呼唤的并不是皮卡丘。\\n而是一只想找人玩耍的谜拟Q。\\n七个传闻终于有了答案。\\n我把最后的发现也记在了这里。"
      },
      {
        "condition": "D",
        "title": "告别与相遇",
        "text": "女孩原来一直惦念着去世的小皮。\\n她终于决定不再逃避失去的事实。\\n我想。珍惜新相遇的伙伴。\\n也不代表会忘记曾经的朋友。"
      }
    ]
  },
  {
    "number": "031",
    "title": "阿始的新节目",
    "index": 32,
    "accept_flag": "0x16E6",
    "finish_flag": "0x16E7",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "拍摄失败可重录；成功日记不将失败分支当成连续剧情。电话登记仍为可选。",
    "pages": [
      {
        "condition": "A",
        "title": "电视大哥的邀请",
        "text": "阿始想录一档需要搭档的新节目。\\n我答应陪他演示对战的技巧。\\n等准备好了。就找他去拍摄现场。\\n希望能给刚上路的训练家一点帮助。"
      },
      {
        "condition": "D",
        "title": "弱小也有办法",
        "text": "我们完成了气势披带与蛮干的演示。\\n阿始说。弱小的伙伴也能靠战术取\\n胜。"
      },
      {
        "condition": "D",
        "title": "弱小也有办法 · 续",
        "text": "看着他热情地对镜头挥手。\\n我也期待这个节目能被更多人看见。"
      }
    ]
  },
  {
    "number": "032",
    "title": "阿始的极限秀",
    "index": 33,
    "accept_flag": "0xB11",
    "finish_flag": "0xB12",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "异常状态战术与阿始的迟疑都在成功录制后。不要提前写成他已接受制片人否决。",
    "pages": [
      {
        "condition": "A",
        "title": "更激烈的节目",
        "text": "网上的质疑让阿始很不甘心。\\n他想录一场更加猛烈的战术演示。\\n我答应再陪他参加拍摄。\\n可这一次。他的笑容有些勉强。"
      },
      {
        "condition": "D",
        "title": "镜头之外",
        "text": "节目展示了剧毒。\\n毅力与硬撑的配合。\\n录完以后。阿始却盯着圈圈熊出神。"
      },
      {
        "condition": "D",
        "title": "镜头之外 · 续",
        "text": "他说收视率最重要。\\n可我觉得他更在意伙伴是否难受。"
      }
    ]
  },
  {
    "number": "033",
    "title": "最后的大哥秀",
    "index": 34,
    "accept_flag": "0xB14",
    "finish_flag": "0xB15",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "补回信件带来的转折，街头对战与大拳邀请是连续结局，不把表演分支写成玩家实际胜利。",
    "pages": [
      {
        "condition": "A",
        "title": "写给大哥哥的信",
        "text": "节目被否决后。阿始几乎放弃了。\\n一封粉丝来信却让他重新站起来。\\n他想去满金市见见会飞的鱼。\\n我愿意陪他。再办一场大哥秀。"
      },
      {
        "condition": "D",
        "title": "真正的舞台",
        "text": "我在街头陪阿始和孩子完成了对战。\\n他终于不再为收视率扮演别人。\\n大拳邀请他去全能竞技赛帮助新人。\\n这一次。他找到了自己的舞台。"
      }
    ]
  },
  {
    "number": "034",
    "title": "阿露福遗迹之谜",
    "index": 35,
    "accept_flag": "0x1751",
    "finish_flag": "0x1752",
    "stage_count": 6,
    "optional_stage_count": 0,
    "page_count": 8,
    "review": "研究进展用0xAE0/0xAE2/0xAE3/0xAE5记录已向研究员汇报的课题；收服26种与最后两种分开，不把仅收服计作已听完解释。",
    "pages": [
      {
        "condition": "A",
        "title": "加入遗迹调查",
        "text": "解开石板后。我落进了遗迹深处。\\n研究员邀请我加入他们的调查。\\n未知图腾与这些古老的文字。\\n究竟藏着怎样的故事呢？"
      },
      {
        "condition": "0xAE0",
        "title": "石板与电波",
        "text": "我把解谜后出现未知图腾的事说了。\\n研究员觉得石板像是唤醒它们的钥\\n匙。"
      },
      {
        "condition": "0xAE0",
        "title": "石板与电波 · 续",
        "text": "他又提起遗迹里的神秘电波。\\n下次。带着收音机去听听看吧。"
      },
      {
        "condition": "0xAE2",
        "title": "未知图腾的语言",
        "text": "遗迹里的电波与未知图腾有关。\\n研究员说。那也许是它们的对话。\\n下一步要收集二十六种文字形态。\\n还得解开其他石室的拼图。"
      },
      {
        "condition": "0xAE3",
        "title": "排列文字",
        "text": "研究员替我整理好了二十六种记录。\\n未知图腾的排列原来有固定顺序。\\n他又提到石室深处的秘密房间。\\n墙上的文字。也许会告诉我入口。"
      },
      {
        "condition": "0xAE5",
        "title": "最后两个符号",
        "text": "我把秘密房间里的发现告诉了研究\\n员。\\n遗迹的文字渐渐有了新的解释。"
      },
      {
        "condition": "0xAE5",
        "title": "最后两个符号 · 续",
        "text": "据说还有两种符号形态尚未找齐。\\n这次调查。似乎快接近答案了。"
      },
      {
        "condition": "D",
        "title": "曾经一起生活",
        "text": "记录齐全后。我们读懂了更多往事。\\n人类与未知图腾曾在这里共同生活。\\n虽然遗迹仍有许多未解之谜。\\n这段被忘记的相遇已经重新被记住。"
      }
    ]
  },
  {
    "number": "035",
    "title": "沉睡的潜能",
    "index": 36,
    "accept_flag": "0xC70",
    "finish_flag": "0xC71",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "当前脚本检查0x16EA至0x1703共26个字母形态，非28种；将台本“所有形态”明确为现行交付条件。两种符号属于遗迹主调查。",
    "pages": [
      {
        "condition": "A",
        "title": "电波里的潜能",
        "text": "遗迹中的研究者想听未知图腾共鸣。\\n我答应收集二十六种字母形态。\\n让图鉴留下它们各自的记录。\\n那些电波会告诉他怎样的秘密呢？"
      },
      {
        "condition": "D",
        "title": "生命的波长",
        "text": "未知图腾的记录汇成了奇妙的共鸣。\\n研究者从中领悟了觉醒力量的秘密。\\n他说。每个伙伴都有自己的潜能。\\n我也想更加了解身边的它们。"
      }
    ]
  },
  {
    "number": "036",
    "title": "目标是虫系大师",
    "index": 37,
    "accept_flag": "0x16D7",
    "finish_flag": "0x16D4",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "三颗速度球一次交付；制作材料为白球果，不把接取后的收集数量当作额外Flag。",
    "pages": [
      {
        "condition": "A",
        "title": "追逐飞天螳螂",
        "text": "桧皮镇的女孩想成为虫系大师。\\n她希望用三个速度球捕捉飞天螳螂。\\n听说钢铁能把白球果做成这种球。\\n我答应替她准备好这份帮助。"
      },
      {
        "condition": "D",
        "title": "朝梦想出发",
        "text": "我把三个速度球交给了女孩。\\n她迫不及待想去捕捉飞天螳螂。\\n阿笔是她向往的目标。\\n愿她也能找到自己的虫系伙伴。"
      }
    ]
  },
  {
    "number": "037",
    "title": "传达情书",
    "index": 38,
    "accept_flag": "0x1677",
    "finish_flag": "0x1678",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "收件人是海边五姐妹中的二姐；误交支路不消耗正确递送进展。回访青年非强制。",
    "pages": [
      {
        "condition": "A",
        "title": "替人传达心意",
        "text": "桧皮镇青年送信的波克基古病了。\\n我答应把情书带给满金市的恋人。\\n她住在海边的住宅。\\n不过只凭漂亮可爱。可不好认人啊。"
      },
      {
        "condition": "D",
        "title": "认出的字迹",
        "text": "我找到了五姐妹中的二姐。\\n她一眼就认出了恋人的字迹。\\n还说会认真写一封回信。\\n隔着两座城。心意也终于送到了。"
      }
    ]
  },
  {
    "number": "038",
    "title": "洞穴深处的回响",
    "index": 39,
    "accept_flag": "0x1891",
    "finish_flag": "0x1893",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "0x1892是周常遭遇处理标记，不代表捕获成功且可能重置，不作日记阶段；完成页以展示拉普拉斯后的0x1893为准。",
    "pages": [
      {
        "condition": "A",
        "title": "周五的回声",
        "text": "连接洞深处每逢周五会传出叫声。\\n我答应替委托人找出声音的主人。\\n要去洞穴深处。还得先会冲浪。\\n若能收服它。就带回来给他看看。"
      },
      {
        "condition": "D",
        "title": "歌里的伙伴",
        "text": "我把拉普拉斯带给了委托人。\\n那就是每周五回荡在洞穴里的声音。\\n他想起了骑着拉普拉斯少年的歌。\\n传闻和歌声。终于有了真实的模样。"
      }
    ]
  },
  {
    "number": "039",
    "title": "穿玩偶装的人",
    "index": 40,
    "accept_flag": "0x188D",
    "finish_flag": "0x188F",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "周四遭遇的0x188E属周常现场控制，不作为稳定记录；用完成Flag保存已查明穿着熊的结论。",
    "pages": [
      {
        "condition": "A",
        "title": "粉色玩偶装",
        "text": "委托人在周四的桐树林被抱了出去。\\n那个身影像穿着粉色玩偶装的人。\\n我答应替他调查这次奇怪的相遇。\\n下一个周四。到森林里看看吧。"
      },
      {
        "condition": "D",
        "title": "温柔也有分量",
        "text": "我查明那个身影原来是穿着熊。\\n听完以后。委托人仍有些惊讶。\\n被它抱着很舒服。也得小心力气。\\n原来玩偶装里面。根本没有人呀。"
      }
    ]
  },
  {
    "number": "040",
    "title": "抱住圆木的来客",
    "index": 41,
    "accept_flag": "0xA54",
    "finish_flag": "0xA55",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "树上撞下的是树枕尾熊，它一直睡觉；完成后学徒离场，不虚构受伤治疗。",
    "pages": [
      {
        "condition": "A",
        "title": "圆木与小熊",
        "text": "碳工匠学徒用头锤撞树时。\\n撞下了一只抱着圆木的灰色小熊。\\n它一动不动。把学徒吓坏了。\\n我去桐树林找找。确认它是否平安。"
      },
      {
        "condition": "D",
        "title": "原来只是在睡觉",
        "text": "我带回树枕尾熊。学徒才松了口气。\\n它并没受伤。只是在照常睡觉。\\n连吃饭和战斗也不会醒来。\\n真是个让人羡慕又担心的伙伴。"
      }
    ]
  },
  {
    "number": "041",
    "title": "异样的呆呆兽",
    "index": 42,
    "accept_flag": "0xB66",
    "finish_flag": "0xB67",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "0xB68为失控战处理完成，0xB67为回报完成；不要将可在他处取得的超级波动0xC06单独当本任务里程碑。",
    "pages": [
      {
        "condition": "A",
        "title": "井底的不安",
        "text": "呆呆兽之井里有个痛苦的身影。\\n观察者请我调查它周围的怪异气息。\\n尾巴上的大舌贝也很不寻常。\\n靠近时。得准备好应对突发状况。"
      },
      {
        "condition": "0xB68",
        "title": "平静下来的伙伴",
        "text": "我应对了井底的失控超级进化。\\n呆壳兽终于不再痛苦地挣扎。\\n那股力量究竟是怎样出现的？\\n先把结果告诉等候的观察者吧。"
      },
      {
        "condition": "D",
        "title": "新的观察课题",
        "text": "观察者也没想到会见到超级进化。\\n他猜测异常或许和大舌贝有关。\\n却没有急着把猜想当成答案。"
      },
      {
        "condition": "D",
        "title": "新的观察课题 · 续",
        "text": "宝可梦身上。总有值得继续研究的\\n事。"
      }
    ]
  },
  {
    "number": "042",
    "title": "闪耀的一等星",
    "index": 43,
    "accept_flag": "0x1684",
    "finish_flag": "0x1687",
    "stage_count": 5,
    "optional_stage_count": 0,
    "page_count": 8,
    "review": "补回蓝宝石取得过程；0x1688是显隐，蓝宝石真正取得用0x1689。0x1686交还宝石后会清0x1684，列表应继续可见。演出成功后0x1687结算。",
    "pages": [
      {
        "condition": "A",
        "title": "遗失的星光",
        "text": "地下偶像爱丢了演出要用的两颗宝\\n石。\\n我答应帮她在满金市里找回来。"
      },
      {
        "condition": "A",
        "title": "遗失的星光 · 续",
        "text": "她记得去过服装店和百货大楼。\\n先从这两个地方问起吧。"
      },
      {
        "condition": "0x1685",
        "title": "红宝石",
        "text": "服装店的客人交出了捡到的红宝石。\\n她原以为这是搭配衣服的饰物。\\n我把它小心收好。\\n希望能早些把两颗宝石都送回去。"
      },
      {
        "condition": "0x1689",
        "title": "蓝宝石",
        "text": "我从百货大楼的男子手里拿回蓝宝\\n石。\\n他说只是捡到。却急着藏起来离开。"
      },
      {
        "condition": "0x1689",
        "title": "蓝宝石 · 续",
        "text": "不管怎样。宝石总算找回来了。\\n爱还在等我的消息呢。"
      },
      {
        "condition": "0x1686",
        "title": "第一次公开演出",
        "text": "我把两颗宝石交还给爱。\\n她邀请我去看第一次公开演出。\\n只要我站在台下。她就会安心一些。\\n等准备好了。就去陪她登台吧。"
      },
      {
        "condition": "D",
        "title": "一起成为一等星",
        "text": "演出比想象中艰难。\\n我们一起撑了过来。\\n爱发现。不必独自成为耀眼的偶像。"
      },
      {
        "condition": "D",
        "title": "一起成为一等星 · 续",
        "text": "和宝可梦一起传达心意。\\n也能把小小的舞台照亮。"
      }
    ]
  },
  {
    "number": "043",
    "title": "闪耀的电波",
    "index": 44,
    "accept_flag": "0xA1A",
    "finish_flag": "0xB06",
    "stage_count": 6,
    "optional_stage_count": 0,
    "page_count": 7,
    "review": "用Var 0x51C1的持久剧情值分段，排除0xA1D等跨事件显隐标记。补齐广播休息室受挫、寻找护身符与重返舞台。",
    "pages": [
      {
        "condition": "A",
        "title": "广播塔的邀约",
        "text": "世治看中了爱的表演。邀她上节目。\\n她紧张得不敢独自去广播塔。\\n我答应再陪她一次。\\n这次。她的歌声会传到更远的地方。"
      },
      {
        "condition": "V0x51C1>=1",
        "title": "麦克风前",
        "text": "我陪爱来到广播塔参加节目。\\n专业的舞台让她很紧张。\\n胡桃和世治也在为播出做准备。\\n先陪她把心情慢慢安定下来吧。"
      },
      {
        "condition": "V0x51C1>=2",
        "title": "回到最初的地方",
        "text": "刺耳的评论让爱失去了勇气。\\n她想起了曾经收到的那份心意。\\n也许该回到我们最初相遇的地方。\\n替她找回遗失的护身符。"
      },
      {
        "condition": "V0x51C1>=3",
        "title": "找回的心意",
        "text": "寻找护身符的事终于有了进展。\\n我带着这份来之不易的心意。\\n准备回广播塔找爱。\\n愿它能让她想起曾被人支持的时刻。"
      },
      {
        "condition": "V0x51C1>=4",
        "title": "重新开口",
        "text": "爱认出了粉丝送来的护身符。\\n比起那些伤人的话。\\n她更想回应仍然等待歌声的人。\\n我会陪着她。再向麦克风迈一步。"
      },
      {
        "condition": "D",
        "title": "电波传来的温度",
        "text": "节目圆满结束。\\n大家一起吃了庆功餐。\\n爱的歌声真的传到了听众心里。"
      },
      {
        "condition": "D",
        "title": "电波传来的温度 · 续",
        "text": "她说。不管迎来鲜花还是嘲笑。\\n都要把心意唱给需要它的人听。"
      }
    ]
  },
  {
    "number": "044",
    "title": "闪耀的暗影",
    "index": 45,
    "accept_flag": "0xB08",
    "finish_flag": "0xB0F",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "补齐夜间守候、潜入者现身、地下通道对峙与制止爆炸。0xB0A也被无关教学使用，0xB0C/0xB0D控制对象显隐；不拿它们当任务进展。",
    "pages": [
      {
        "condition": "A",
        "title": "公寓里的异样",
        "text": "爱觉得有人偷偷进过自己的公寓。\\n她很不安。请我陪她查清楚。\\n我答应过去看看留下的痕迹。\\n希望能让她重新安心地生活。"
      },
      {
        "condition": "0xB0B",
        "title": "夜里的来客",
        "text": "守候时。我们终于发现了潜入者。\\n他一见到爱就惊慌逃走了。\\n我想追上去。查清他闯入的原因。\\n这件事似乎比想象中更复杂。"
      },
      {
        "condition": "D",
        "title": "光与暗影",
        "text": "那名男子曾为了爱换回真正的宝石。\\n可孤独和占有让他走向了危险。\\n我与爱阻止了他伤害自己和别人。\\n支持一个人。不该把她困在身边。"
      },
      {
        "condition": "D",
        "title": "伸出手的勇气",
        "text": "风波过后。爱谈起自己曾经的孤独。\\n她想用歌声拉住坠入黑暗的人。\\n我听着她的心里话。\\n也更想珍惜彼此陪伴的时光。"
      }
    ]
  },
  {
    "number": "045",
    "title": "成为一般系大师",
    "index": 46,
    "accept_flag": "0x1682",
    "finish_flag": "0x1680",
    "stage_count": 3,
    "optional_stage_count": 1,
    "page_count": 3,
    "review": "0x1681只在拒收或队伍满时设置，直接领走可跳过；本页为可选记录，完成不倒推玩家曾经拒收。0x1680领取后完成。",
    "pages": [
      {
        "condition": "A",
        "title": "纸上的特训",
        "text": "女孩向往小茜。想成为一般系大师。\\n可是实战和纸上的设想很不一样。\\n我答应陪她与向尾喵练习。\\n让她亲自体会一次真正的对战。"
      },
      {
        "condition": "?0x1681",
        "title": "战后的请求",
        "text": "特训结束后。女孩还是很怕对战。\\n她希望把向尾喵托付给我照顾。\\n我想认真考虑这份信任。\\n也得给新伙伴留出同行的位置。"
      },
      {
        "condition": "D",
        "title": "带着它继续旅行",
        "text": "向尾喵加入了我的旅途。\\n女孩把成为大师的愿望也托付给我。\\n它也许更适合与伙伴并肩作战。\\n我会慢慢寻找适合它的方式。"
      }
    ]
  },
  {
    "number": "046",
    "title": "诡异的绿光",
    "index": 47,
    "accept_flag": "0x1747",
    "finish_flag": "0x1749",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "绿色超音蝠调查后结算；顺风教学还需成长后回访，不把主任务完成直接写成已经学会顺风。",
    "pages": [
      {
        "condition": "A",
        "title": "夜晚的绿光",
        "text": "管理员说。公寓晚上总出现绿光。\\n租客们担心是幽灵在作祟。\\n我答应等到晚上再来调查。\\n看看那道光究竟来自哪里。"
      },
      {
        "condition": "D",
        "title": "福气的颜色",
        "text": "绿光原来来自一只绿色的超音蝠。\\n管理员还说。最近大家常捡到东西。\\n他笑着把这叫作福气到了。\\n这场夜间调查。有了意外的温暖。"
      }
    ]
  },
  {
    "number": "047",
    "title": "家乡的味道",
    "index": 48,
    "accept_flag": "0x1754",
    "finish_flag": "0x1755",
    "stage_count": 4,
    "optional_stage_count": 2,
    "page_count": 5,
    "review": "交付三种树果各五个；火斑喵与孙女是可选后日谈，必须各自Flag成立才解锁。",
    "pages": [
      {
        "condition": "A",
        "title": "阿罗拉的味道",
        "text": "老人想念家乡的大马拉萨达。\\n我答应收集刺角果。椰木果。\\n瓜西果。"
      },
      {
        "condition": "A",
        "title": "阿罗拉的味道 · 续",
        "text": "每种五个。交给他试着制作。\\n去花店或周二的地下街问问吧。"
      },
      {
        "condition": "D",
        "title": "一口故乡",
        "text": "老人用我带来的树果做成了点心。\\n熟悉的味道让他想起了阿罗拉。\\n他还请我分给火斑喵和孙女尝尝。\\n原来食物也能把思念传给别人。"
      },
      {
        "condition": "?0x1756",
        "title": "分享给火斑喵",
        "text": "我把大马拉萨达分给了火斑喵。\\n它吃得很开心。还送来一颗蛋。\\n看来。故乡的味道也能交到朋友。\\n我会好好照顾这份新的托付。"
      },
      {
        "condition": "?0x1757",
        "title": "孙女的笑容",
        "text": "我把爷爷做的大马拉萨达带给孙女。\\n她高高兴兴地收下。还邀我常来玩。\\n一份点心把家人的惦念送到了。\\n这样的跑腿。我很喜欢。"
      }
    ]
  },
  {
    "number": "048",
    "title": "如期未至的朋友",
    "index": 49,
    "accept_flag": "0x1758",
    "finish_flag": "0x175A",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "0x1759是找到等错精灵中心的朋友，0x175A回报完成；旧收尾弹条误写接受，日记按实际完成状态记述。",
    "pages": [
      {
        "condition": "A",
        "title": "迟迟未到的朋友",
        "text": "露营少女等不到约好见面的朋友。\\n我答应替她在满金市找找看。\\n他说好在精灵中心会合。\\n会不会是路上遇到了什么事情？"
      },
      {
        "condition": "0x1759",
        "title": "等错了地方",
        "text": "我在另一间精灵中心找到了少年。\\n原来两个人都以为自己没有走错。\\n他已经明白了误会。准备赶过去。\\n回去告诉少女。让她放心吧。"
      },
      {
        "condition": "D",
        "title": "终于赴约",
        "text": "少女知道朋友只是等错了地方。\\n终于放下了心里的担忧。\\n他们准备一起去自然公园。\\n下次约见面。可要把地点说清楚呀。"
      }
    ]
  },
  {
    "number": "049",
    "title": "失踪的父亲",
    "index": 50,
    "accept_flag": "0x175C",
    "finish_flag": "0x1760",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "人物自报宝琳，旧摘要玛琳混用，日记称女孩。0x175D确认父亲现身；0x175E是技能检测并被其他事件共用，不能用它当已救回。",
    "pages": [
      {
        "condition": "A",
        "title": "戴红帽子的父亲",
        "text": "满金市的女孩请我寻找失踪的父亲。\\n他戴着红帽子。去桐树林采蘑菇。\\n却好几天没有回家。\\n我得沿着林间的小路找一找。"
      },
      {
        "condition": "0x175D",
        "title": "蘑菇带来的怪梦",
        "text": "麻痹粉让异常的大尾狸恢复了人形。\\n男子说。自己吃了蘑菇后做了怪梦。\\n原来他就是女孩一直等待的父亲！\\n快回去告诉她这个好消息吧。"
      },
      {
        "condition": "D",
        "title": "平安回家",
        "text": "女孩终于等回了父亲。\\n向我连声道谢。\\n她说以后得看住他。别再乱吃蘑菇。"
      },
      {
        "condition": "D",
        "title": "平安回家 · 续",
        "text": "我也把这次离奇的经历记下了。\\n森林里的东西。可不能随便入口。"
      }
    ]
  },
  {
    "number": "050",
    "title": "聂梓的签名",
    "index": 51,
    "accept_flag": "0x1761",
    "finish_flag": "0x1763",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "0x1762拿到签名后，0x1763交回完成。周日酒吧是线索，毒电婴同行可在结局提及但不写奖励参数。",
    "pages": [
      {
        "condition": "A",
        "title": "想见聂梓",
        "text": "追星女孩托我找聂梓要一张签名。\\n听说有人周日在酒吧见过他。\\n我答应参加那里的活动时留意一下。\\n希望能替她带回一点期待。"
      },
      {
        "condition": "0x1762",
        "title": "纸上的名字",
        "text": "我终于见到聂梓。拿到了他的签名。\\n他话不多。却答应得很爽快。\\n那位女孩一定已经等得心急了。\\n把这张签名给她送回去吧。"
      },
      {
        "condition": "D",
        "title": "歌声留下的缘分",
        "text": "女孩确认签名后。开心得不得了。\\n她把来自伽勒尔的毒电婴交给我。\\n为了喜欢的歌手而结下的缘分。\\n也成了我与新伙伴旅途的起点。"
      }
    ]
  },
  {
    "number": "051",
    "title": "时髦的宝可梦?",
    "index": 52,
    "accept_flag": "0x1766",
    "finish_flag": "0x1767",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "按完成后辨认的多丽米亚叙述；哥哥造型服务可反复使用，非独立任务阶段。",
    "pages": [
      {
        "condition": "A",
        "title": "周一的时髦身影",
        "text": "美发师弟弟在自然公园见过一只狗。\\n厚厚的毛发让他惦记了很久。\\n我答应找来给他仔细看看。\\n周一的公园。也许还能遇见它。"
      },
      {
        "condition": "D",
        "title": "特别的毛发",
        "text": "我带回多丽米亚。弟弟惊叹不已。\\n他担心手艺不够。想请哥哥帮忙。\\n有这样一位挑剔的造型师。\\n伙伴的下一次打扮一定会很有趣。"
      }
    ]
  },
  {
    "number": "052",
    "title": "如梦似幻般的银",
    "index": 53,
    "accept_flag": "0x1764",
    "finish_flag": "0x1765",
    "stage_count": 5,
    "optional_stage_count": 0,
    "page_count": 6,
    "review": "缘朱老人0xCFD→浅葱水手0xCFE→湛蓝太太0xCFF→店员→漩涡岛。补全三个持久线索阶段；0x1762属于签名任务。",
    "pages": [
      {
        "condition": "A",
        "title": "梦中的银色翅膀",
        "text": "服装店员总梦见银白色的巨大身影。\\n她想把它化作衣服的灵感。\\n我答应先去缘朱市向老人打听。\\n寻找梦境与传说之间的联系。"
      },
      {
        "condition": "0xCFD",
        "title": "老人见过的银色",
        "text": "缘朱的老人小时候见过巨大银影。\\n它既像龙。又像一只鸟。\\n听说它与大海有着深深的联系。\\n接下来去浅葱灯塔附近问问水手吧。"
      },
      {
        "condition": "0xCFE",
        "title": "水手口中的传说",
        "text": "水手听过海之神的传说。\\n却也没有亲眼见过它。\\n他让我穿过40号水路去湛蓝市。\\n拜访住在最北边民居的太太。"
      },
      {
        "condition": "0xCFF",
        "title": "等待海之神",
        "text": "太太说。那一定就是海之神。\\n天气和洋流合适时。\\n它或许会出现在漩涡岛外围。\\n先回服装店。把这些线索告诉店员。"
      },
      {
        "condition": "D",
        "title": "风暴中的相遇",
        "text": "我陪店员在风暴中见到了海之神。\\n它带着我们穿过雷云。\\n还调皮地转圈。"
      },
      {
        "condition": "D",
        "title": "风暴中的相遇 · 续",
        "text": "回去后。她终于完成了梦中的衣服。\\n这一次。灵感也成了共同的回忆。"
      }
    ]
  },
  {
    "number": "053",
    "title": "失散的过动猿",
    "index": 54,
    "accept_flag": "0x1769",
    "finish_flag": "0x176C",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 5,
    "review": "0x176A处理百货现场并开始请假王事件；0x176B为进图显隐会反复置位，不当作找回完成。最后由0x176C确认。",
    "pages": [
      {
        "condition": "A",
        "title": "少了搬运伙伴",
        "text": "搬家公司要出发。过动猿却不见了。\\n员工说去满金百货前它还在身边。\\n我答应沿着这条线索去找找。\\n希望别耽误他们前往未白镇。"
      },
      {
        "condition": "0x176A",
        "title": "不想上班的伙伴",
        "text": "我在百货里找到了过动猿。\\n它似乎把豪力当成了搬家公司的同\\n伴。"
      },
      {
        "condition": "0x176A",
        "title": "不想上班的伙伴 · 续",
        "text": "这番折腾让事情变得更奇怪了。\\n先回去找那位着急的员工吧。"
      },
      {
        "condition": "D",
        "title": "请假王的心情",
        "text": "走散的过动猿竟变成了请假王。\\n员工一边发愁。一边准备继续运货。\\n明明等级还不够。"
      },
      {
        "condition": "D",
        "title": "请假王的心情 · 续",
        "text": "却这么坚决地进化。\\n也许它真的很想好好休息一下吧。"
      }
    ]
  },
  {
    "number": "054",
    "title": "孩子一生平安",
    "index": 55,
    "accept_flag": "0x16D1",
    "finish_flag": "0x16D6",
    "stage_count": 4,
    "optional_stage_count": 0,
    "page_count": 6,
    "review": "珠宝邮件0x16D2→森林救援0x16D5→回报0x16D6。0x1744/0x1745属皮丘共用入口，不可误解锁本支线。",
    "pages": [
      {
        "condition": "A",
        "title": "替母亲许愿",
        "text": "忙着照顾孩子的太太托我去祠堂供\\n奉。\\n她还想写一张许愿卡。"
      },
      {
        "condition": "A",
        "title": "替母亲许愿 · 续",
        "text": "请我先带回一份珠宝邮件。\\n桔梗市的友好商店也许有卖。"
      },
      {
        "condition": "0x16D2",
        "title": "装好的包裹",
        "text": "太太写好许愿卡。把供品装进包裹。\\n我接过了她为孩子祈求平安的心意。\\n接下来。到桐树林的祠堂去吧。\\n希望这份祝愿能被森林听见。"
      },
      {
        "condition": "0x16D5",
        "title": "守护孩子的勇气",
        "text": "我在森林里帮助了狩猎凤蝶母子。\\n面对猫头夜鹰。\\n它始终挡在孩子前面。"
      },
      {
        "condition": "0x16D5",
        "title": "守护孩子的勇气 · 续",
        "text": "现在母子已经平安离开。\\n回去把这段见闻告诉太太吧。"
      },
      {
        "condition": "D",
        "title": "同样的祈愿",
        "text": "太太听完故事。想到了怀里的孩子。\\n人类和宝可梦守护家人的心情。\\n原来没有什么不同。\\n愿她的孩子。也能平安长大。"
      }
    ]
  },
  {
    "number": "055",
    "title": "奇怪的树",
    "index": 56,
    "accept_flag": "0x1770",
    "finish_flag": "0x1771",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "清路后找花店女孩结算。培育皿和每日树果是后续服务，不作多次完成。",
    "pages": [
      {
        "condition": "A",
        "title": "挡路的怪树",
        "text": "36号道路上有棵奇怪的树挡着路。\\n花店女孩希望我能想办法处理。\\n我接下委托。准备去看个究竟。\\n那棵树真的只是一棵树吗？"
      },
      {
        "condition": "D",
        "title": "道路畅通了",
        "text": "挡路的怪树终于不再妨碍行人。\\n女孩高兴地教我怎样培育树果。\\n埋进土里。浇水。再等待长大。"
      },
      {
        "condition": "D",
        "title": "道路畅通了 · 续",
        "text": "旅行途中。也能照顾一点小小的生\\n命。"
      }
    ]
  },
  {
    "number": "056",
    "title": "遗失的玩偶",
    "index": 57,
    "accept_flag": "0x1878",
    "finish_flag": "0x1882",
    "stage_count": 6,
    "optional_stage_count": 1,
    "page_count": 8,
    "review": "游戏城候选玩偶→排除候选并想起垃圾桶→找回真玩偶→交还。夏日祭求婚是0xA7C可选后日谈，不能在主任务完成时提前写已求婚成功。",
    "pages": [
      {
        "condition": "A",
        "title": "悄悄丢掉的礼物",
        "text": "少爷弄丢了准备送女友的粉色玩偶。\\n他想让我帮忙。还不愿让女友发现。\\n听说他们逛过满金游戏城。\\n我先去问问有没有人捡到吧。"
      },
      {
        "condition": "0x1879",
        "title": "游戏城的失物",
        "text": "游戏城收着一个客人落下的玩偶。\\n我把它拿来。准备交给少爷辨认。\\n光看粉色的外表还不能确定。\\n希望这回能让他安心。"
      },
      {
        "condition": "0x1880",
        "title": "长椅旁的回忆",
        "text": "游戏城的玩偶并不是他丢的那个。\\n女友无意提起长椅。让他想起线索。\\n也许玩偶落进了商业区或住宅区的垃"
      },
      {
        "condition": "0x1880",
        "title": "长椅旁的回忆 · 续",
        "text": "圾桶。\\n我再去附近仔细找找吧。"
      },
      {
        "condition": "0x1881",
        "title": "真正的玩偶",
        "text": "我终于找到了另一个可爱的玩偶。\\n这回看起来更像少爷描述的礼物。\\n先带回去请他确认吧。\\n希望他的秘密计划还能赶得上。"
      },
      {
        "condition": "D",
        "title": "烟火前的准备",
        "text": "少爷终于认回了自己的玩偶。\\n他想在缘朱市夏日祭向女友求婚。\\n我把这份期待留在了日记里。\\n愿那一天的烟火。能带来好消息。"
      },
      {
        "condition": "?0xA7C",
        "title": "烟火下的回答",
        "text": "夏日祭上。玩偶里的戒指终于露了\\n面。\\n少爷结结巴巴地说出求婚的话。"
      },
      {
        "condition": "?0xA7C",
        "title": "烟火下的回答 · 续",
        "text": "女友笑着答应了他。\\n能见证这份心意。真是太好了。"
      }
    ]
  },
  {
    "number": "057",
    "title": "传递信件",
    "index": 58,
    "accept_flag": "0xA15",
    "finish_flag": "0xA16",
    "stage_count": 3,
    "optional_stage_count": 1,
    "page_count": 4,
    "review": "送信完成0xA16；回访警卫0xA17另记可选页，不假定所有玩家都回访。",
    "pages": [
      {
        "condition": "A",
        "title": "替警卫送信",
        "text": "警卫说自己走不开。\\n托我替他送回信。\\n收件人正在31号道路旅行。"
      },
      {
        "condition": "A",
        "title": "替警卫送信 · 续",
        "text": "他说那是个很想看信的家伙。\\n我带着信。准备沿路去找找。"
      },
      {
        "condition": "D",
        "title": "睡意中的回信",
        "text": "我找到了那位走累了的收件人。\\n他一边打瞌睡。一边读起朋友的信。\\n虽然话说得断断续续。\\n这份远方的心意还是送到了。"
      },
      {
        "condition": "?0xA17",
        "title": "警卫的坦白",
        "text": "回访时。警卫承认自己并非走不开。\\n他为利用我的好意向我道歉。\\n我有点无奈。也记住了这件事。\\n下次拜托别人。还是坦率一点吧。"
      }
    ]
  },
  {
    "number": "058",
    "title": "五彩斑斓的头巾",
    "index": 59,
    "accept_flag": "0xB92",
    "finish_flag": "0xB93",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "五色头巾按背包检查，一次交付确认，无永久分色收集标志，不因物品消耗锁回旧页。绿色路线以现行提示51号水路左侧幻影之森为准。",
    "pages": [
      {
        "condition": "A",
        "title": "五种色彩",
        "text": "梅丽莎想看红蓝粉绿黄五色头巾。\\n她说每种颜色都藏着一种魅力。\\n我想在旅途中慢慢收集齐全。\\n再去回应她热情的审美邀请。"
      },
      {
        "condition": "A",
        "title": "寻色的线索",
        "text": "我记下梅丽莎给的几个方向:\\n红黄在会场。蓝粉在湛蓝与浅葱。\\n绿色的线索在51号水路左侧森林。\\n下次旅行时。记得多问问沿途的人。"
      },
      {
        "condition": "D",
        "title": "尚未绽放的美",
        "text": "五色终于齐全。梅丽莎十分满意。\\n她把费尽力气钓来的丑丑鱼交给我。\\n我想。美丽也许需要耐心去发现。\\n就陪这孩子慢慢长大吧。"
      }
    ]
  },
  {
    "number": "059",
    "title": "生病的呆呆兽",
    "index": 60,
    "accept_flag": "0xB84",
    "finish_flag": "0xB86",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "0xB85是井口对象显隐且会清除，不能代表已相遇。使用接取0xB84与完成0xB86两阶段，补井口会合的提示。",
    "pages": [
      {
        "condition": "A",
        "title": "异乡的伙伴",
        "text": "留学生担心呆呆兽不适应城都生活。\\n我答应陪他们去呆呆兽之井。\\n他已经先到井口等我了。\\n也许见到同类。会让伙伴开心一些。"
      },
      {
        "condition": "D",
        "title": "同一片天空",
        "text": "两只不同模样的呆呆兽一起打了哈\\n欠。\\n又靠在一处睡着了。\\n留学生发现。害怕融入的其实是自"
      },
      {
        "condition": "D",
        "title": "同一片天空 · 续",
        "text": "己。\\n我想。交朋友或许没那么难。"
      }
    ]
  },
  {
    "number": "060",
    "title": "头号球迷的朝圣",
    "index": 61,
    "accept_flag": "0xB35",
    "finish_flag": "0xB81",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 5,
    "review": "补回首次拜访被拒、究极球展示与白球果。0xB80为已出发；演出内Var 0x51CA的2/3为受拒后托球/认可后求果，但Cos大会会将同一变量写为5，不能靠>=2/3还原永久历史。这两段并入完成回顾，避免共用变量误开页。0xB83仅显隐。后续阿球对战独立。",
    "pages": [
      {
        "condition": "A",
        "title": "来自远方的球迷",
        "text": "阿球为了柑果球的手艺来到城都。\\n却在满金市迷了路。\\n我答应带他去桧皮镇拜访钢铁。\\n他的热情。连那个大头套都藏不住。"
      },
      {
        "condition": "0xB80",
        "title": "来到匠人门前",
        "text": "我带阿球到了钢铁家。\\n想见识传统手艺。却并不那么容易。\\n他准备了一颗特别的球。\\n希望借它打开与匠人交流的话题。"
      },
      {
        "condition": "D",
        "title": "没有放弃的热爱",
        "text": "阿球挨了骂。却没有就此放弃。\\n他把一颗究极球交给了我。\\n希望钢铁也能看看现代工艺的心血。\\n我替他传达了这份热爱。"
      },
      {
        "condition": "D",
        "title": "白球果的约定",
        "text": "究极球的工艺引起了钢铁的兴趣。\\n他答应让阿球见识柑果球的制作。\\n请我找来一颗完美的白球果。\\n这次交流。终于有了新的转机。"
      },
      {
        "condition": "D",
        "title": "手工的温度",
        "text": "钢铁把白球果做成了轻巧的速度球。\\n阿球激动得几乎流下眼泪。\\n机器有精度。手工也有自己的温度。\\n不同的热爱。终于在这颗球上相遇。"
      }
    ]
  },
  {
    "number": "061",
    "title": "满金Cos大会!?",
    "index": 62,
    "accept_flag": "0x1437",
    "finish_flag": "0x1439",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 5,
    "review": "0x1438完成千惠服装后转为回家找妈妈的目标，0x1439大会结束。52.36经callasm 0x0896A771进入award2/src/award2.c的sBg28Text，再切换52.37颁奖。不把未实装两条8bit支线当必经阶段。",
    "pages": [
      {
        "condition": "A",
        "title": "粉色的愿望",
        "text": "千惠想参加满金的装扮大会。\\n岩铁要先找到粉球果才肯帮忙。\\n我答应带来这颗特别的果实。\\n不知传统手艺会做出怎样的服装？"
      },
      {
        "condition": "0x1438",
        "title": "爷爷的究极艺术",
        "text": "粉球果染出了呆呆兽柔和的颜色。\\n千惠开心极了。岩铁也邀我参赛。\\n我忽然想到小时候的那些回忆。\\n回若叶镇问问妈妈。也许会有办法。"
      },
      {
        "condition": "D",
        "title": "最初的感动",
        "text": "大会现场仿佛回到了彩色方块的时\\n代。\\n我的装扮让大家想起最初的感动。"
      },
      {
        "condition": "D",
        "title": "最初的感动 · 续",
        "text": "岩铁笑着说。自己也找回了青春。\\n原来共同的回忆。也能照亮舞台。"
      },
      {
        "condition": "D",
        "title": "方块世界里的祝福",
        "text": "评委也变成了小小的方块。\\n胡桃说。衣服唤醒了大家的回忆。\\n亲人和选手们纷纷向我道贺。\\n我在祝福声中成为大会冠军。"
      }
    ]
  },
  {
    "number": "062",
    "title": "怯场的男友",
    "index": 65,
    "accept_flag": "0xB9F",
    "finish_flag": "0xBA0",
    "stage_count": 4,
    "optional_stage_count": 0,
    "page_count": 5,
    "review": "大师赛0x18D0仅在本任务接取后显示；鼓励男友0xBA1后仍要回女友处完成0xBA0。",
    "pages": [
      {
        "condition": "A",
        "title": "舞台前的犹豫",
        "text": "女孩的男友害怕登台。不敢报名。\\n她希望我先通过大师级华丽大赛。\\n再去给他一点勇气。"
      },
      {
        "condition": "A",
        "title": "舞台前的犹豫 · 续",
        "text": "也许亲眼看到别人做到。\\n他会相信自己。"
      },
      {
        "condition": "0x18D0",
        "title": "带着勇气回去",
        "text": "我已经通过了大师级华丽大赛。\\n想起那个在舞台前退缩的男孩。\\n也许现在可以和他聊聊了。\\n把自己的经历分享给他吧。"
      },
      {
        "condition": "0xBA1",
        "title": "终于决定报名",
        "text": "男孩听完我的经历。终于鼓起勇气。\\n他反复说着没问题。准备去报名。\\n那位替他担心的女孩还在等着。\\n回去告诉她这个好消息吧。"
      },
      {
        "condition": "D",
        "title": "期待他的表演",
        "text": "女孩听说男友愿意参赛。高兴极了。\\n她已经等不及看他在舞台上的样子。\\n我也想知道这份勇气会开出什么花。\\n愿他享受自己的第一次表演。"
      }
    ]
  },
  {
    "number": "063",
    "title": "胡桃的风景特辑",
    "index": 66,
    "accept_flag": "0xBA2",
    "finish_flag": "0xBA7",
    "stage_count": 6,
    "optional_stage_count": 0,
    "page_count": 9,
    "review": "四处照片使用0xBA3/BA4/BA5/BA6，独立显示且顺序不限。补齐缺少的一处拍照记录；完成不是拍满即结算，仍需回胡桃处。",
    "pages": [
      {
        "condition": "A",
        "title": "用照片记录风景",
        "text": "胡桃想为城都风景特辑寻找灵感。\\n我答应拍下四处景色带给她。\\n擂钵山。寂静之丘。海之彼岸。\\n还有喇叭芽之塔。都在清单上。"
      },
      {
        "condition": "0xBA3",
        "title": "擂钵山的风",
        "text": "我拍下了擂钵山山顶的风景。\\n站在高处。旅途仿佛又展开了一些。\\n把这份辽阔好好留在照片里。\\n等回去时讲给胡桃听吧。"
      },
      {
        "condition": "0xBA4",
        "title": "寂静之丘",
        "text": "寂静之丘顶端的风景已经拍好了。\\n我在这里停留片刻。\\n听着周围的声音。"
      },
      {
        "condition": "0xBA4",
        "title": "寂静之丘 · 续",
        "text": "相片装不下所有的感受。\\n但也许能替她带去一点灵感。"
      },
      {
        "condition": "0xBA5",
        "title": "彼岸的孤崖",
        "text": "我在海之彼岸的孤崖留下了照片。\\n一路追寻。终于见到了这片景色。\\n望着崖边的海面。\\n我很想把这次旅程也讲给胡桃听。"
      },
      {
        "condition": "0xBA6",
        "title": "塔顶的远眺",
        "text": "喇叭芽之塔顶端的照片也拍下来了。\\n从这里看出去。\\n熟悉的城镇有些不同。"
      },
      {
        "condition": "0xBA6",
        "title": "塔顶的远眺 · 续",
        "text": "我把这一刻收进了镜头。\\n四处拍齐以后。就回去找胡桃吧。"
      },
      {
        "condition": "D",
        "title": "听得见的照片",
        "text": "胡桃看着照片。\\n仿佛听到了各处的声音。\\n她兴奋地赶去把灵感写成广播稿。"
      },
      {
        "condition": "D",
        "title": "听得见的照片 · 续",
        "text": "原来我走过的风景。\\n也能陪着电波抵达别人身边。"
      }
    ]
  },
  {
    "number": "064",
    "title": "消失的正辉",
    "index": 67,
    "accept_flag": "0x1442",
    "finish_flag": "0x1444",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "0x1443是小诚提供线索，之后两只皮皮的辨认不固定写左右。不同奖励分支不影响共同结局。",
    "pages": [
      {
        "condition": "A",
        "title": "忽然失踪的正辉",
        "text": "正辉的妹妹买完树果汁回来。\\n发现研究新发明的哥哥不见了。\\n她托我去43号道路问问怪兽狂小诚。\\n也许这位熟人知道他的去向。"
      },
      {
        "condition": "0x1443",
        "title": "花店的传闻",
        "text": "小诚说正辉常去满金花店附近转悠。\\n他说这是关于暗恋的独家情报。\\n到底靠不靠谱。我还拿不准。\\n先把消息带给正辉的妹妹吧。"
      },
      {
        "condition": "D",
        "title": "皮皮里的研究者",
        "text": "屋里的两只皮皮。有一只是正辉。\\n他不能喝牛奶。只顾着指向电脑。\\n运行分离程序后。他终于恢复原样。\\n原来这次失踪。又是一场实验意外。"
      }
    ]
  },
  {
    "number": "065",
    "title": "闪闪发光的误会",
    "index": 68,
    "accept_flag": "0xC17",
    "finish_flag": "0xC17",
    "stage_count": 1,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "单次事件0xC17归档。勾魂眼追赶目的为请小碎钻抛光，不写成玩家阻止已发生的捕食。",
    "pages": [
      {
        "condition": "D",
        "title": "会错意的追逐",
        "text": "我一度以为勾魂眼要吃掉小碎钻。\\n后来才发现。它只是想请对方抛光宝\\n石。"
      },
      {
        "condition": "D",
        "title": "会错意的追逐 · 续",
        "text": "天敌竟成了互相帮忙的伙伴。\\n书上的常识。也不能代替亲眼观察。"
      }
    ]
  },
  {
    "number": "066",
    "title": "姿态各异的舞者",
    "index": 69,
    "accept_flag": "0x177A",
    "finish_flag": "0x1774",
    "stage_count": 5,
    "optional_stage_count": 0,
    "page_count": 5,
    "review": "三名舞伴0x1781/1782/1783顺序不限，收齐后回女孩处观看舞蹈并完成。",
    "pages": [
      {
        "condition": "A",
        "title": "寻找不同的舞步",
        "text": "缘朱市的女孩想找三位舞伴。\\n她会阿罗拉的草裙舞。\\n也想学学别人跳舞的方式。\\n我答应替她邀请愿意共舞的人。"
      },
      {
        "condition": "0x1781",
        "title": "啦啦队的节奏",
        "text": "我邀请到会啦啦队舞的女孩。\\n她担心自己只会学校教的动作。\\n还是愿意前来一起尝试。\\n不同的节奏。也能成为好舞伴吧。"
      },
      {
        "condition": "0x1782",
        "title": "热心的指点",
        "text": "我找到一位愿意指导舞蹈的人。\\n她正好有空。答应去见那位女孩。\\n有经验的人一起参加。\\n这场小小的交流更让人期待了。"
      },
      {
        "condition": "0x1783",
        "title": "帕底亚的舞步",
        "text": "我请到一位会帕底亚舞的舞者。\\n她也想趁这机会回忆熟悉的动作。\\n三位都邀请好后。\\n就回商店外面看大家一起跳舞吧。"
      },
      {
        "condition": "D",
        "title": "一起起舞",
        "text": "不同地方的舞步聚在了一起。\\n我坐在一旁。看着大家快乐地交流。\\n花舞鸟似乎也喜欢上了我。\\n往后的旅途。我们也一起起舞吧。"
      }
    ]
  },
  {
    "number": "067",
    "title": "遗失的钥匙",
    "index": 70,
    "accept_flag": "0x177B",
    "finish_flag": "0x1775",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "钥匙为隐藏道具，持有不等于交还；完成后委托人回家，不能要求继续在原地领取。",
    "pages": [
      {
        "condition": "A",
        "title": "打不开的家门",
        "text": "缘朱市的男子丢了钥匙。回不了家。\\n他把探宝器交给我。\\n请我在城里找找。"
      },
      {
        "condition": "A",
        "title": "打不开的家门 · 续",
        "text": "靠近看不见的道具时。它会有反应。\\n我得仔细留意路旁不起眼的地方。"
      },
      {
        "condition": "D",
        "title": "终于能回家了",
        "text": "我找到钥匙。交还给了着急的男子。\\n他道谢后终于可以回家了。\\n一把小小的钥匙。原来这么重要。\\n下次路过。也许可以去他家坐坐。"
      }
    ]
  },
  {
    "number": "068",
    "title": "卖假货的奸商",
    "index": 71,
    "accept_flag": "0x177C",
    "finish_flag": "0x1776",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "0x1784对战后令商人认错，0x1776回报结算；买假货是可选支路，不记为玩家必定支付过一万元。",
    "pages": [
      {
        "condition": "A",
        "title": "假的凤王羽毛",
        "text": "女子被卖羽毛的黑衣商人骗了。\\n所谓凤王羽毛。其实属于大嘴雀。\\n我答应找出那个戴黑帽的家伙。\\n请他为欺骗别人的行为负责。"
      },
      {
        "condition": "0x1784",
        "title": "商人低头了",
        "text": "我找到了商人。用对战拦下了他。\\n他终于承认错误。答应退还钱款。\\n那位受骗的女子还在等结果。\\n回去告诉她。事情已经解决了。"
      },
      {
        "condition": "D",
        "title": "讨回的公道",
        "text": "女子已经收到商人退回的钱。\\n这场假羽毛的风波总算告一段落。\\n传说很迷人。可也得看清眼前的东"
      },
      {
        "condition": "D",
        "title": "讨回的公道 · 续",
        "text": "西。\\n我也会记住这次教训。"
      }
    ]
  },
  {
    "number": "069",
    "title": "像气球的宝可梦",
    "index": 72,
    "accept_flag": "0x177D",
    "finish_flag": "0x1777",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "周三与烧焦塔门口为提示；结局只保留委托人“该回去”的原意，不擅自确认其幽灵身份。",
    "pages": [
      {
        "condition": "A",
        "title": "像气球的身影",
        "text": "委托人在周三见过像气球的宝可梦。\\n地点就在烧焦塔门口。\\n我答应替他去调查清楚。\\n看看那道身影为什么让他如此在意。"
      },
      {
        "condition": "D",
        "title": "一句奇怪的告别",
        "text": "听完调查结果。他像是明白了什么。\\n只说对方来找他了。自己也该回去。\\n我还没来得及问清。"
      },
      {
        "condition": "D",
        "title": "一句奇怪的告别 · 续",
        "text": "只听到一声谢谢。\\n这句告别。一直留在我的心里。"
      }
    ]
  },
  {
    "number": "070",
    "title": "逾期图书的回收",
    "index": 73,
    "accept_flag": "0x177E",
    "finish_flag": "0x1778",
    "stage_count": 5,
    "optional_stage_count": 0,
    "page_count": 7,
    "review": "三本书各自持久Flag，可任意顺序回收；全部收齐仍需回图书馆交还。",
    "pages": [
      {
        "condition": "A",
        "title": "逾期的三本书",
        "text": "图书管理员请我替她回收逾期图书。\\n借书人是精灵中心旁的老人。\\n铃铛塔关卡的僧侣。"
      },
      {
        "condition": "A",
        "title": "逾期的三本书 · 续",
        "text": "还有道馆旁的学生。\\n我把三个去处都记了下来。"
      },
      {
        "condition": "0x1787",
        "title": "老人的历史书",
        "text": "老人把读完的城都编年史交给了我。\\n他聊起历史。差点忘了归还的日期。\\n这本书已经收好了。"
      },
      {
        "condition": "0x1787",
        "title": "老人的历史书 · 续",
        "text": "等其余两本也齐了。\\n一起送回图书馆。"
      },
      {
        "condition": "0x1788",
        "title": "僧侣的读物",
        "text": "僧侣交还了阿罗拉美女大赏。\\n他有些舍不得。却也承认借期已过。\\n每个人的读书兴趣。真是各不相同。\\n先把这本也妥善收好吧。"
      },
      {
        "condition": "0x1789",
        "title": "攻略里的任务",
        "text": "学生借的竟是宝可梦水银攻略本。\\n他说自己也在游戏里回收逾期图书。\\n听着这样的解释。我忍不住想笑。\\n书找齐以后。就回管理员那里吧。"
      },
      {
        "condition": "D",
        "title": "回到书架",
        "text": "三本书完好无损地交回了图书馆。\\n管理员终于不必再为它们操心。\\n书里装着故事。借书的人也有故事。\\n这趟跑腿。倒让我读到了不少趣事。"
      }
    ]
  },
  {
    "number": "071",
    "title": "遥远的约定",
    "index": 74,
    "accept_flag": "0xA8C",
    "finish_flag": "0xA92",
    "stage_count": 5,
    "optional_stage_count": 0,
    "page_count": 6,
    "review": "米那君画像0xA8D取得→0xA8E退回→老人画像0xA90。注意0xA8D附近也出现浅葱日常对白，依据任务分支而非相邻地址认定。",
    "pages": [
      {
        "condition": "A",
        "title": "远方朋友的约定",
        "text": "女孩想设计一套水君主题的服装。\\n这是她与远在卡洛斯的玩伴的约定。\\n我答应先替她寻找水君的画像。\\n图书馆的米那君也许知道些什么。"
      },
      {
        "condition": "0xA8D",
        "title": "追寻十年的画家",
        "text": "米那君说。他追寻水君已有十年。\\n他坚持照片画不出那份神韵。\\n亲手为我画了一幅得意之作。\\n先拿给想做衣服的女孩看看吧。"
      },
      {
        "condition": "0xA8E",
        "title": "追不上的画像",
        "text": "米那君满怀热情画出的水君。\\n却只像一团飞快掠过的蓝色残影。\\n女孩没法靠它设计服装的细节。\\n到铃铛塔关卡问问老人吧。"
      },
      {
        "condition": "0xA90",
        "title": "清晰的轮廓",
        "text": "老人的画终于呈现了水君的姿态。\\n女孩看着飘带。有了新的灵感。\\n她说。衣服不只是外形的模仿。\\n我在一旁等待她完成这份约定。"
      },
      {
        "condition": "D",
        "title": "连起思念的衣服",
        "text": "水君般的礼服终于做成了。\\n女孩想把心意相通的愿望缝进衣服\\n里。"
      },
      {
        "condition": "D",
        "title": "连起思念的衣服 · 续",
        "text": "即使与玩伴相隔遥远。\\n曾经说好的梦想。也能继续长大。"
      }
    ]
  },
  {
    "number": "072",
    "title": "迷路的小锯鳄",
    "index": 75,
    "accept_flag": "0xA7A",
    "finish_flag": "0xA7A",
    "stage_count": 1,
    "optional_stage_count": 0,
    "page_count": 1,
    "review": "0xA78是对象控制，旧任务仅有完成0xA7A；没有独立接取阶段，不提前开放找回结果。",
    "pages": [
      {
        "condition": "D",
        "title": "回到主人身边",
        "text": "我帮忙找回了走散的小锯鳄。\\n主人终于放心。又担心它跑去舞场。\\n听说它上次在那里用了水枪。\\n差一点就打乱了整场演出呢。"
      }
    ]
  },
  {
    "number": "073",
    "title": "没精神的大奶罐",
    "index": 76,
    "accept_flag": "0x177F",
    "finish_flag": "0x1779",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 5,
    "review": "恢复用0x15CD，回牧场主结算0x1779。喂食过程没有独立的已核实日记阶段，不虚写固定次数。",
    "pages": [
      {
        "condition": "A",
        "title": "没精神的叫声",
        "text": "牧场的人请我去看看隔壁的大奶罐。\\n它虚弱的叫声让大家很担心。\\n我想带些橙橙果。试着照顾它。\\n希望它能慢慢恢复精神。"
      },
      {
        "condition": "0x15CD",
        "title": "响亮的回应",
        "text": "喂过树果以后。\\n大奶罐终于精神起来。\\n那一声响亮的叫声让我很安心。"
      },
      {
        "condition": "0x15CD",
        "title": "响亮的回应 · 续",
        "text": "牧场的人一定也想知道这个消息。\\n回去告诉他们吧。"
      },
      {
        "condition": "D",
        "title": "牧场的日常",
        "text": "牧场主说。大奶罐又能产好喝的牛奶\\n了。\\n照顾它的努力终于没有白费。"
      },
      {
        "condition": "D",
        "title": "牧场的日常 · 续",
        "text": "这片牧场恢复了熟悉的日常。\\n我也可以放心继续旅行了。"
      }
    ]
  },
  {
    "number": "074",
    "title": "帕底亚的礼物梦",
    "index": 77,
    "accept_flag": "0xA86",
    "finish_flag": "0xA87",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "只是展示信使鸟，非赠与商人；帕底亚乌波同行写成托付的结果，不列等级与BP。",
    "pages": [
      {
        "condition": "A",
        "title": "给予的温暖",
        "text": "帕底亚商人想开一家帮助训练家的\\n店。\\n他听说冰天地有会分享食物的红色宝\\n可梦。"
      },
      {
        "condition": "A",
        "title": "给予的温暖 · 续",
        "text": "我答应找来给他看看。\\n也想知道他会从中得到什么灵感。"
      },
      {
        "condition": "D",
        "title": "红色包包的梦想",
        "text": "信使鸟的尾巴让商人眼前一亮。\\n他决定把新店叫作信使鸟包包。\\n一只帕底亚乌波也因此与我同行。\\n愿他的店真能给旅人带来温暖。"
      }
    ]
  },
  {
    "number": "075",
    "title": "非现世的气息",
    "index": 78,
    "accept_flag": "0x1895",
    "finish_flag": "0x1897",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "0x1896为周常遭遇控制，不作为稳定日记页；保留周日、冲浪、攀岩的路线条件。",
    "pages": [
      {
        "condition": "A",
        "title": "山底的寒意",
        "text": "修行者在周日感到擂钵山深处的异\\n样。\\n那股气息让他再也不敢靠近。"
      },
      {
        "condition": "A",
        "title": "山底的寒意 · 续",
        "text": "我答应带上能冲浪和攀岩的伙伴。\\n去看看有什么藏在山底。"
      },
      {
        "condition": "D",
        "title": "突破束缚的怒气",
        "text": "气息的主人原来是弃世猴。\\n修行者讲起火暴猴因愤怒而死的传\\n闻。"
      },
      {
        "condition": "D",
        "title": "突破束缚的怒气 · 续",
        "text": "也许那并不是生命简单的终结。\\n如今山里平静了。他又能继续修炼。"
      }
    ]
  },
  {
    "number": "076",
    "title": "错位的忍道",
    "index": 79,
    "accept_flag": "0xB6B",
    "finish_flag": "0xB6D",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "0xB6C取得卷轴、0xB6D交还后完成。忍者准备去浅红是其计划，不写成已成功拜师。",
    "pages": [
      {
        "condition": "A",
        "title": "寻找忍术长老",
        "text": "外来的忍者想替呱头蛙求一份秘传。\\n听说长老隐居在卡吉镇精灵中心。\\n我答应替他拜访。\\n看看温和的外表下藏着什么本领。"
      },
      {
        "condition": "0xB6C",
        "title": "影之乔伊",
        "text": "乔伊竟自称伊贺流的第十八代传人。\\n她把亲手编写的忍术卷轴交给了我。\\n那意味深长的笑容让我有些发冷。\\n先把卷轴送回给求学的忍者吧。"
      },
      {
        "condition": "D",
        "title": "找错了流派",
        "text": "呱头蛙一脚把伊贺流卷轴踢飞了。\\n忍者才想起它将来可是甲贺忍蛙。\\n他决定去浅红市重新寻找老师。\\n热情固然好。方向也得先弄清呀。"
      }
    ]
  },
  {
    "number": "077",
    "title": "忍法！捉迷藏",
    "index": 80,
    "accept_flag": "0xB6E",
    "finish_flag": "0xB76",
    "stage_count": 5,
    "optional_stage_count": 0,
    "page_count": 6,
    "review": "补回第二关石头、第三关精灵中心盆栽。真正识破标记0xB72/0xB74，不使用0xB71/0xB73/0xB75显隐。0xB70启动第一关。",
    "pages": [
      {
        "condition": "A",
        "title": "见习忍者的挑战",
        "text": "见习忍者邀我玩三回捉迷藏。\\n她想试试自己的伪装能不能骗过我。\\n我答应准备好后就来找她。"
      },
      {
        "condition": "A",
        "title": "见习忍者的挑战 · 续",
        "text": "这次。得认真观察卡吉镇的每个角\\n落。"
      },
      {
        "condition": "0xB70",
        "title": "第一条提示",
        "text": "她给出的线索是土特产店里的小偷。\\n说完就用忍术消失了。\\n我在脑海里回想那间奇怪的小店。\\n先去看看哪里和平时不一样吧。"
      },
      {
        "condition": "0xB72",
        "title": "熟悉的红发",
        "text": "我识破了她扮成的红发少年。\\n她把对方臭着脸的样子学得很像。\\n下一回。她又换了新的伪装。\\n我得留意镇上那些不起眼的石头。"
      },
      {
        "condition": "0xB74",
        "title": "会说话的石头",
        "text": "那块石头居然开口叫我别看它！\\n见习忍者又一次被我认了出来。\\n最后的线索。是与治疗有关的绿植。\\n去精灵中心看看盆栽吧。"
      },
      {
        "condition": "D",
        "title": "观察的本领",
        "text": "我发现了精灵中心多出来的盆栽。\\n见习忍者终于认输。决定回家歇歇。\\n她还愿意教伙伴们使用毒菱。\\n看来洞察力。也算一种旅行的本领。"
      }
    ]
  },
  {
    "number": "078",
    "title": "外卖订单的配送",
    "index": 81,
    "accept_flag": "0x17B6",
    "finish_flag": "0x17B5",
    "stage_count": 7,
    "optional_stage_count": 0,
    "page_count": 8,
    "review": "三单六个中间标志：0x17B7第一单送达、0x17BA领第二单、0x17B8第二单送达、0x17BB领第三单、0x17B9第三单送达。顺序依脚本，不依Flag数值。",
    "pages": [
      {
        "condition": "A",
        "title": "听声音找地址",
        "text": "食堂老板的送餐员请假了。\\n我答应帮忙。却发现老板没问地址。\\n第一通电话里能听见船舶的声音。\\n先到港口附近找找饥饿的客人吧。"
      },
      {
        "condition": "0x17B7",
        "title": "误点的船班",
        "text": "我把外卖送给了等候船班的客人。\\n他的船误点。肚子早已饿坏了。\\n看到饭送到。他终于松了口气。\\n回食堂告诉老板已经送达吧。"
      },
      {
        "condition": "0x17BA",
        "title": "踢腿的声音",
        "text": "老板又接到一份新订单。\\n还是没问地址。\\n这次电话那头传来了踢腿声。"
      },
      {
        "condition": "0x17BA",
        "title": "踢腿的声音 · 续",
        "text": "也许客人正在练习功夫。\\n我带上外卖。再去附近问问吧。"
      },
      {
        "condition": "0x17B8",
        "title": "练功也要吃饭",
        "text": "第二份外卖也送到了客人手里。\\n靠着踢腿的声音找人。还真不容易。\\n希望老板下次能记得问清地址。\\n先回去向他报个信吧。"
      },
      {
        "condition": "0x17BB",
        "title": "最后一单",
        "text": "老板保证。这是今天最后一单。\\n电话里传来海浪的声音。\\n可地址仍然没有问到。\\n我只好再沿着海边找一找。"
      },
      {
        "condition": "0x17B9",
        "title": "海边的休息日",
        "text": "海边的客人竟是请假的外卖小哥。\\n连续加班后。他想好好休息一天。\\n我听完他的苦衷。把饭交给了他。\\n这回真的可以回去收工了。"
      },
      {
        "condition": "D",
        "title": "跑腿的一天",
        "text": "三份外卖终于全部送达。\\n老板道谢时。又悄悄盘算起外包。\\n想到小哥难得的休息。我有点无奈。\\n希望忙碌的人都能好好吃顿饭。"
      }
    ]
  },
  {
    "number": "079",
    "title": "白色长裙的女孩",
    "index": 82,
    "accept_flag": "0x17BC",
    "finish_flag": "0x17BD",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "0x17BE是看过灯塔身影后的调查记录；日记不提前猜物种，不把水手反应推广为事实。",
    "pages": [
      {
        "condition": "A",
        "title": "灯塔上的白裙",
        "text": "水手忘不了周二夜里的白裙身影。\\n他不敢自己上灯塔见她。\\n便请我代他去看看。\\n下一次周二。留意灯塔上的动静吧。"
      },
      {
        "condition": "0x17BE",
        "title": "月光里的身影",
        "text": "我在灯塔找到了水手描述的身影。\\n仔细看。那并不是穿白裙的女孩。\\n我得把亲眼见到的事告诉他。\\n不知他听完以后会是什么表情。"
      },
      {
        "condition": "D",
        "title": "意外的答案",
        "text": "水手听说白裙身影其实是宝可梦。\\n惊讶得连话都说不顺了。\\n不过他的心情似乎并没有低落。\\n这次误会。让我记住了灯塔的夜色。"
      }
    ]
  },
  {
    "number": "080",
    "title": "彼岸的宝可梦",
    "index": 83,
    "accept_flag": "0x17BF",
    "finish_flag": "0x17C0",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "补商人伪装乌波的揭穿，购物分支不强称玩家付款。海之传说为独立后续任务。",
    "pages": [
      {
        "condition": "A",
        "title": "来自彼岸的传闻",
        "text": "有人吹嘘自己有帕底亚的稀有宝可\\n梦。\\n委托人觉得那位大叔很可疑。"
      },
      {
        "condition": "A",
        "title": "来自彼岸的传闻 · 续",
        "text": "请我去看看究竟。\\n远方的传闻。总得亲眼确认才行。"
      },
      {
        "condition": "D",
        "title": "被颜料遮住的真相",
        "text": "所谓彼岸的稀有宝可梦。\\n竟是用颜料伪装出来的乌波。\\n我把真相告诉了委托人。\\n神秘的说辞。果然不能轻易相信。"
      }
    ]
  },
  {
    "number": "081",
    "title": "海之传说",
    "index": 84,
    "accept_flag": "0xB21",
    "finish_flag": "0xB25",
    "stage_count": 4,
    "optional_stage_count": 0,
    "page_count": 5,
    "review": "0xB22读书记录、0xB23回报后获路线、0xB25展示玛纳霏完成。0xB24是海之门相关控制，不等于已得到玛纳霏。",
    "pages": [
      {
        "condition": "A",
        "title": "古书里的彼岸",
        "text": "委托人想起图书馆里的一本旧绘本。\\n里面也提到海之彼岸和王子。\\n我答应去缘朱市查阅它。\\n也许谎言背后。真藏着古老的故事。"
      },
      {
        "condition": "0xB22",
        "title": "海之传说",
        "text": "我读到勇者与三只海中伙伴的故事。\\n他们在黄昏穿过海之门。去见王子。\\n书里的内容已经记进了备忘录。\\n带回去和委托人一起研究吧。"
      },
      {
        "condition": "0xB23",
        "title": "通向海之门",
        "text": "线索指向湛蓝市北部的破海洞穴。\\n我得带上小球飞鱼。泳圈鼬。\\n还有长着大针的千针鱼。\\n在黄昏时分去看看那片漩涡。"
      },
      {
        "condition": "D",
        "title": "真实的王子",
        "text": "我带着玛纳霏回来。\\n让她见证了传说。\\n从一场骗局开始的调查。"
      },
      {
        "condition": "D",
        "title": "真实的王子 · 续",
        "text": "竟把我们带到沉睡的古老故事里。\\n追寻真相。原来会遇见这样的惊喜。"
      }
    ]
  },
  {
    "number": "082",
    "title": "电气鼠派对",
    "index": 85,
    "accept_flag": "0x17C5",
    "finish_flag": "0x17C7",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "四种电气鼠是同次队伍展示检查，不用逐只临时变量编造永久页。拍照和洋馆气息为可选后续，不在派对完成时写成已拍照。",
    "pages": [
      {
        "condition": "A",
        "title": "派对的客人",
        "text": "电气鼠爱好者想办一场伙伴聚会。\\n我答应带皮丘。皮卡丘。帕奇利兹。\\n还有托戈德玛尔来参加。\\n等大家都到齐。就一起去见她吧。"
      },
      {
        "condition": "D",
        "title": "热闹的笑脸",
        "text": "不同的电气鼠终于齐聚一堂。\\n派对上满是兴奋的叫声与笑脸。\\n电飞鼠也愿意跟我继续旅行。\\n想到今天的热闹。心情就轻快起来。"
      }
    ]
  },
  {
    "number": "083",
    "title": "海星连接宇宙",
    "index": 86,
    "accept_flag": "0xCE7",
    "finish_flag": "0xCE8",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "夜晚且队伍仅宝石海星才可参加；集会与战斗连续，0xCE8完成。既有波动Flag不作提前结局条件。",
    "pages": [
      {
        "condition": "A",
        "title": "来自星空的邀请",
        "text": "有人说。宝石海星能听见宇宙的呼\\n唤。\\n他邀我晚上参加一场特别的集会。"
      },
      {
        "condition": "A",
        "title": "来自星空的邀请 · 续",
        "text": "出发时。队伍里只能带宝石海星。\\n不知那片星空会怎样回应我们。"
      },
      {
        "condition": "D",
        "title": "新的星光",
        "text": "大家一同呼唤。\\n宝石海星真的出现了。\\n我接下了它发起的挑战。"
      },
      {
        "condition": "D",
        "title": "新的星光 · 续",
        "text": "集会结束时。夜色仍然深沉。\\n可仰望星空的感觉已经有些不同。"
      }
    ]
  },
  {
    "number": "084",
    "title": "深夜电视异闻录",
    "index": 87,
    "accept_flag": "0x1792",
    "finish_flag": "0x17D6",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "0x17B8属外卖送达，不是电视事件进度；异空间体验与传闻解释保留疑问口吻。0x17D6结算。",
    "pages": [
      {
        "condition": "A",
        "title": "午夜的电视",
        "text": "传闻午夜盯着洋馆里关着的电视。\\n就能看见命中注定的对象。\\n我答应到40号道路上方调查。\\n这则传闻。真的只是玩笑吗？"
      },
      {
        "condition": "D",
        "title": "屏幕另一侧",
        "text": "我经历了被吸进电视般的奇怪感觉。\\n回来后。委托人只当是宝可梦恶作\\n剧。"
      },
      {
        "condition": "D",
        "title": "屏幕另一侧 · 续",
        "text": "可那些声音和梦境仍然很清晰。\\n这件事。也许没有他说的那么简单。"
      }
    ]
  },
  {
    "number": "085",
    "title": "不安的太阳珊瑚",
    "index": 88,
    "accept_flag": "0x17D3",
    "finish_flag": "0x17D5",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "真正消除恐怖气息标记为0x17D9，0x17D4进图反复显隐；原完成弹条错写白色长裙的女孩，日记采用正确名称。",
    "pages": [
      {
        "condition": "A",
        "title": "不安的伙伴",
        "text": "女子的太阳珊瑚总是无精打采。\\n连秘传之药也没能让它恢复精神。\\n她怀疑和北面洞穴的恐怖气息有关。\\n我答应进去找找原因。"
      },
      {
        "condition": "0x17D9",
        "title": "气息散去了",
        "text": "洞穴里的巨大超坏星被我驱离了。\\n那股令人不安的气息也渐渐消失。\\n也许太阳珊瑚已经感受到了变化。\\n回去看看它现在的样子吧。"
      },
      {
        "condition": "D",
        "title": "安心的太阳珊瑚",
        "text": "太阳珊瑚果然重新有了精神。\\n女子说。超坏星正是让它害怕的天\\n敌。"
      },
      {
        "condition": "D",
        "title": "安心的太阳珊瑚 · 续",
        "text": "宝可梦之间也有难以化解的畏惧。\\n这次。它终于可以安心生活了。"
      }
    ]
  },
  {
    "number": "086",
    "title": "黑色的千针鱼",
    "index": 89,
    "accept_flag": "0x189A",
    "finish_flag": "0x189B",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "展示对象须为黑色千针鱼，41号水路潮旋处是目击线索；不拿时空显隐Flag当成功捕获。",
    "pages": [
      {
        "condition": "A",
        "title": "潮旋旁的黑影",
        "text": "泳者在41号水路见过黑色千针鱼。\\n当时潮旋旁还有一阵奇怪的眩晕。\\n我答应去那片水域调查。\\n若能收服它。再带回来给他看看。"
      },
      {
        "condition": "D",
        "title": "不属于此时的模样",
        "text": "泳者认出了我带来的黑色千针鱼。\\n它的毒针和常见的样子很不一样。\\n我们猜它也许来自遥远的地方或时"
      },
      {
        "condition": "D",
        "title": "不属于此时的模样 · 续",
        "text": "代。\\n图书馆里。会不会藏着更多线索？"
      }
    ]
  },
  {
    "number": "087",
    "title": "被抢走的宝可梦",
    "index": 90,
    "accept_flag": "0x1527",
    "finish_flag": "0x1527",
    "stage_count": 1,
    "optional_stage_count": 0,
    "page_count": 1,
    "review": "即时托付，仅0x1527完成；不写成追捕抢夺者的委托，物种不靠推测填入。",
    "pages": [
      {
        "condition": "D",
        "title": "暂时的依靠",
        "text": "宝可梦迷被人抢走伙伴后十分害怕。\\n他把仅剩的宝可梦托给我照顾。\\n我接下了这份沉重的信任。\\n愿它往后的日子。不必再提心吊胆。"
      }
    ]
  },
  {
    "number": "088",
    "title": "完美的能量餐",
    "index": 91,
    "accept_flag": "0xA35",
    "finish_flag": "0xB79",
    "stage_count": 3,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "0xB77为药材已领取，0xB78是巨石显隐；师傅不在提示不代表任务永远卡住。能量餐结局按夸张演出记述。",
    "pages": [
      {
        "condition": "A",
        "title": "最后一味药材",
        "text": "空手道王想靠能量餐击碎大石头。\\n配方还差一味订好的药材。\\n我答应去南边的湛蓝药店取来。\\n不知道这份餐点究竟有多大威力。"
      },
      {
        "condition": "0xB77",
        "title": "药店的提醒",
        "text": "药店助理把订好的药材交给了我。\\n他特意提醒。这种药劲很大。\\n空手道王还在等最后的材料。\\n带回去时。也把这句提醒告诉他吧。"
      },
      {
        "condition": "D",
        "title": "惊人的一拳",
        "text": "空手道王调好能量餐。\\n一口喝了下去。\\n那副模样简直像发生了进化。"
      },
      {
        "condition": "D",
        "title": "惊人的一拳 · 续",
        "text": "随着一声大喊。他的拳头砸向巨石。\\n这场热闹的实验。真让我开了眼界。"
      }
    ]
  },
  {
    "number": "089",
    "title": "海浪卷走的乌波",
    "index": 92,
    "accept_flag": "0x17FA",
    "finish_flag": "0x17FB",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "乌波最后是主人自行找到，不能写成玩家亲手救回。索罗亚及爱心球支线与真假山男存在分支，用共同事实收束，不强行推定人格代码的真相。",
    "pages": [
      {
        "condition": "A",
        "title": "海浪带走的伙伴",
        "text": "山男的小乌波被海浪卷走了。\\n他难过得连钓鱼都没了心情。\\n我答应去51号水路寻找。\\n给这份等待带回一点希望。"
      },
      {
        "condition": "D",
        "title": "真假之间",
        "text": "寻人的路上。我遇到山男模样的幻\\n象。\\n后来才知道那是调皮的索罗亚。"
      },
      {
        "condition": "D",
        "title": "真假之间 · 续",
        "text": "真正的山男也找回了自己的乌波。\\n那些奇怪的话。却仍让我有些在意。"
      },
      {
        "condition": "D",
        "title": "留给旅途的谜",
        "text": "山男说。是我的帮助给了他希望。\\n索罗亚也成为这段旅程的新朋友。\\n爱心球和石碑似乎还藏着别的故事。\\n有空的时候。再去听听它们吧。"
      }
    ]
  },
  {
    "number": "090",
    "title": "漆黑的魅影",
    "index": 93,
    "accept_flag": "0x1805",
    "finish_flag": "0x1805",
    "stage_count": 1,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "只有碑文阅读完成0x1805，不新增接取或扩写人物生平；与乌波支线后续线索衔接。",
    "pages": [
      {
        "condition": "D",
        "title": "石碑上的话",
        "text": "我读到了石碑背面留下的话:\\n魅影终将消散。\\n但信念与爱永不熄灭。"
      },
      {
        "condition": "D",
        "title": "石碑上的话 · 续",
        "text": "我不知道这里埋藏着多少往事。\\n却想把这句话好好记在心里。"
      }
    ]
  },
  {
    "number": "091",
    "title": "亚玄的修炼",
    "index": 94,
    "accept_flag": "0xACB",
    "finish_flag": "0xACD",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "0xACA为当前同行状态，离队会清除；持久接取0xACB用于任务列表与首篇。0xACD在山顶合影后置位，赠蛋地图头尚未执行时不能写已经收到蛋。",
    "pages": [
      {
        "condition": "A",
        "title": "与亚玄同行",
        "text": "山中的亚玄邀我一起探索。\\n附近的宝可梦似乎有些不安。\\n他愿意在路上替伙伴们治疗。\\n我想与他一起查明这份不安的原因。"
      },
      {
        "condition": "D",
        "title": "山顶的合影",
        "text": "我和亚玄一起平息了异常宝可梦。\\n它像顿甲。波导却有种陌生的错乱\\n感。"
      },
      {
        "condition": "D",
        "title": "山顶的合影 · 续",
        "text": "抵达山顶后。我们望着城都合了影。\\n有伙伴同行。这段修行格外难忘。"
      }
    ]
  },
  {
    "number": "092",
    "title": "波导的勇者",
    "index": 95,
    "accept_flag": "0xACF",
    "finish_flag": "0xAD1",
    "stage_count": 3,
    "optional_stage_count": 1,
    "page_count": 4,
    "review": "0xAD0在尚未进化的利欧路展示分支写入，不能当路卡利欧已进化。该展示可跳过，用?标为可选记录，完成不补造曾展示幼体的历史。",
    "pages": [
      {
        "condition": "A",
        "title": "一颗蛋的约定",
        "text": "亚玄托付的蛋。也带着新的约定。\\n等孩子孵化。长大并完成进化后。\\n我想再带它回去见他。\\n从今天起。慢慢培养我们的默契吧。"
      },
      {
        "condition": "?0xAD0",
        "title": "尚待萌发的波导",
        "text": "我把尚未进化的伙伴带给亚玄看。\\n他说。它的波导像一颗正待萌发的种\\n子。"
      },
      {
        "condition": "?0xAD0",
        "title": "尚待萌发的波导 · 续",
        "text": "不用着急。先和它增进感情。\\n我会陪它一步一步成长。"
      },
      {
        "condition": "D",
        "title": "心意的回响",
        "text": "亚玄认出了成长后的伙伴。\\n并与我完成了一场全力对战。\\n他相信我们的羁绊能走向更远处。\\n我也期待。波导会带来下一次相遇。"
      }
    ]
  },
  {
    "number": "093",
    "title": "被遗忘的遗忘",
    "index": 96,
    "accept_flag": "0xCD1",
    "finish_flag": "0xCD2",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 2,
    "review": "心之鳞片交招式教学狂，不与其普通蘑菇收费混淆；同一演出完成遗忘手艺恢复和结算。",
    "pages": [
      {
        "condition": "A",
        "title": "忘了怎样遗忘",
        "text": "老爷爷练习遗忘之术时。\\n竟连自己的手艺也一起忘了。\\n我答应找到心之鳞片。\\n交给旁边的招式教学狂帮他回忆。"
      },
      {
        "condition": "D",
        "title": "想起空白的感觉",
        "text": "心之鳞片终于帮老爷爷找回了手艺。\\n他说。自己想起那种空白的感觉了。\\n以后需要遗忘招式。就能来找他。\\n能记起怎样遗忘。也挺不容易呀。"
      }
    ]
  },
  {
    "number": "094",
    "title": "收集玻璃哨",
    "index": 97,
    "accept_flag": "0x18B4",
    "finish_flag": "0x18B5",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 6,
    "review": "五色玻璃哨用持有物检查，无分色永久进度；把五条寻找线索分成同一接取阶段两页，避免挤出详情框。",
    "pages": [
      {
        "condition": "A",
        "title": "富豪的收藏",
        "text": "布尔乔瓦家的富豪想收齐五色玻璃\\n哨。\\n我答应留意红。黄。蓝。黑。\\n白五种。"
      },
      {
        "condition": "A",
        "title": "富豪的收藏 · 续",
        "text": "听说它们散落在城都各处。\\n这会是一趟很长的寻找吧。"
      },
      {
        "condition": "A",
        "title": "各色的线索",
        "text": "红色在愤怒之湖。蓝色在冰天地。\\n黄色漂到51号水路。\\n黑色藏在黑暗洞穴。"
      },
      {
        "condition": "A",
        "title": "各色的线索 · 续",
        "text": "白色在47号道路。\\n我把这些方向一一记了下来。"
      },
      {
        "condition": "D",
        "title": "凑齐的声音",
        "text": "五色玻璃哨终于摆到了富豪面前。\\n他对精巧的做工赞叹不已。\\n沿途那些寻找的日子。"
      },
      {
        "condition": "D",
        "title": "凑齐的声音 · 续",
        "text": "也像不同的音色。\\n留在了我的记忆里。"
      }
    ]
  },
  {
    "number": "095",
    "title": "是谁在捣乱?",
    "index": 98,
    "accept_flag": "0x18B6",
    "finish_flag": "0x18B7",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 3,
    "review": "周六龙穴是目标出现条件；处理后仍需回委托人完成0x18B7，不以周常显隐标志代替交付。",
    "pages": [
      {
        "condition": "A",
        "title": "地洞里的恶作剧",
        "text": "龙穴里有只爱捣乱的神秘宝可梦。\\n平时藏在地洞。\\n只有周六有人见它出来。"
      },
      {
        "condition": "A",
        "title": "地洞里的恶作剧 · 续",
        "text": "我答应那天去找找看。\\n让路过的训练家不再受它捉弄。"
      },
      {
        "condition": "D",
        "title": "调皮的园陆鲨",
        "text": "我查明捣乱的宝可梦原来是园陆鲨。\\n在城都见到它。委托人也很惊讶。\\n这场调查总算有了结果。\\n希望它以后能少惹些麻烦。"
      }
    ]
  },
  {
    "number": "096",
    "title": "被解开的封印",
    "index": 99,
    "accept_flag": "0x18AF",
    "finish_flag": "0x18B2",
    "stage_count": 2,
    "optional_stage_count": 0,
    "page_count": 4,
    "review": "0x18B0/0x18B1与土龙节节等事件共用，不能据此解锁结局。保留修复封印变成解开封印的原作反转，0x18B2才完成。",
    "pages": [
      {
        "condition": "A",
        "title": "修复封印的请求",
        "text": "神秘的委托人要我修复古老封印。\\n他说把楔石放进黑暗洞穴的深坑即\\n可。"
      },
      {
        "condition": "A",
        "title": "修复封印的请求 · 续",
        "text": "我记下了开采楔石的办法。\\n准备去看看那处不祥的洞口。"
      },
      {
        "condition": "D",
        "title": "第三十二个人",
        "text": "放下楔石后。我听到了另一种说法。\\n原来我是被找来的第三十二个人。\\n封印竟因我们的帮助而真正解开。"
      },
      {
        "condition": "D",
        "title": "第三十二个人 · 续",
        "text": "那声要我永远记住的道谢。\\n令人难忘。"
      }
    ]
  }
]
